Open
Bug 1902271
Opened 8 months ago
Updated 8 months ago
Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture() caused to block Renderer thread
Categories
(Core :: Graphics, defect)
Core
Graphics
Tracking
()
NEW
People
(Reporter: sotaro, Unassigned)
References
Details
D3D11TextureIMFSampleImage::GetAsSourceSurface() or D3D11ShareHandleImage::GetAsSourceSurface() are called during taking screen shot or video rendering to canvas2d.
In the functions, Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture() is called. It caused to block Renderer thread during mozilla::gfx::Factory::ReadbackTexture().
Reporter | ||
Updated•8 months ago
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Assignee: nobody → sotaro.ikeda.g
Reporter | ||
Updated•8 months ago
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Assignee: sotaro.ikeda.g → nobody
Reporter | ||
Comment 1•8 months ago
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It seemed that we do not have a good way to prevent readback in D3D11TextureIMFSampleImage::GetAsSourceSurface(). Then it seems better to reduce the GetAsSourceSurface() call for now like Bug 1889275.
Reporter | ||
Updated•8 months ago
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Reporter | ||
Updated•8 months ago
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Summary: D3D11TextureIMFSampleImage::GetAsSourceSurface() caused to block Renderer thread → Factory::CreateBGRA8DataSourceSurfaceForD3D11Texture() caused to block Renderer thread
Comment 2•8 months ago
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The severity field is not set for this bug.
:bhood, could you have a look please?
For more information, please visit BugBot documentation.
Flags: needinfo?(bhood)
Reporter | ||
Updated•8 months ago
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Severity: -- → S3
Flags: needinfo?(bhood)
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Description
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