Many of WebGPU Unleashed's playgrounds run slowly on MacOS
Categories
(Core :: Graphics: WebGPU, defect)
Tracking
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People
(Reporter: ErichDonGubler, Unassigned)
References
(Blocks 3 open bugs)
Details
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Updated•1 year ago
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Comment 1•1 year ago
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Example: Rendering to Textures: https://shi-yan.github.io/webgpuunleashed/code/code.html#2_00_render_to_textures
Also running slowly: https://shi-yan.github.io/webgpuunleashed/code/code.html#5_02_toon_shading
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Comment 2•1 year ago
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This might not just be on MacOS; haven't tried yet. Will try elsewhere.
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Updated•1 year ago
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Comment 3•1 year ago
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Comment 4•1 year ago
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Also running slowly: https://shi-yan.github.io/webgpuunleashed/code/code.html#5_06_skeleton_animation
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Updated•1 year ago
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| Reporter | ||
Updated•1 year ago
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| Reporter | ||
Comment 5•1 year ago
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Comment 6•8 months ago
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Also slow: https://shi-yan.github.io/webgpuunleashed/code/code.html#5_08_gaussian_splatting_5 (tested in a local build with https://github.com/gfx-rs/wgpu/pull/7250)
Comment 7•5 months ago
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After a functional fix, https://shi-yan.github.io/webgpuunleashed/code/code.html#5_04_mega_texture is working, but is also quite slow. Dragging to pan the texture has a significant lag, whereas in Chrome it feels responsive.
Description
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