Closed
Bug 1921416
Opened 1 year ago
Closed 7 months ago
Diffusion Studio demo https://examples.diffusion.studio/ doesnt draw anything on Nightly
Categories
(Core :: Graphics: WebGPU, defect)
Core
Graphics: WebGPU
Tracking
()
RESOLVED
FIXED
People
(Reporter: mayankleoboy1, Unassigned)
References
(Depends on 1 open bug, Blocks 1 open bug, )
Details
Attachments
(2 files)
Go to https://examples.diffusion.studio/
AR: Nothing draws on the screen
See errors in the attachment.
Reporter | ||
Comment 1•1 year ago
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Comment 2•1 year ago
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EDIT: Fired off my draft too early, sorry! 😅
Blocks: webgpu-apps
Severity: -- → S3
Comment 3•1 year ago
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Notable console entries I see when I run the page myself:
-
It looks like Firefox doesn't accept the
source
s that the application is trying to use:Uncaught TypeError: GPUQueue.copyExternalImageToTexture: 'source' member of GPUImageCopyExternalImage could not be converted to any of: ImageBitmap, HTMLCanvasElement, OffscreenCanvas.
In this case, it's trying to use a
<video>
/HTMLVideoElement
. This is bug 1921454. -
A WGSL shader parse error that I'm confident is bug 1829879:
Shader '' parsing error: invalid switch value ┌─ wgsl:60:8 │ 60 │ case 0:{ │ ^ expected unsigned integer │ = note: suffix the integer with a `u`: '0u'
Depends on: webgpu-type-conversion, 1921454
Comment 4•1 year ago
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Bug 1921454 has become a meta bug. This should now depend on bug 1922098, which is narrower in the scope of GPUImageCopyExternalImageSource
functionality we need to add to unblock this specific case.
Comment 5•7 months ago
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The second error in comment #3 is https://github.com/gfx-rs/wgpu/issues/7369.
Updated•7 months ago
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No longer depends on: webgpu-type-conversion
Comment 6•7 months ago
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This seems to work now!
Status: NEW → RESOLVED
Closed: 7 months ago
Resolution: --- → FIXED
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Description
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