[asm.js] UnrealEngine based demos spend 3s-4s in 8 threads each doing regalloc
Categories
(Core :: JavaScript: WebAssembly, task)
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People
(Reporter: mayankleoboy1, Unassigned)
References
(Blocks 1 open bug, )
Details
Open http://teglegrecords.free.fr/ue4/phystest/UMGInventoryDemo-HTML5-Shipping.html
Profile: https://share.firefox.dev/40esYSh
Maybe something to improve?
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Comment 1•1 year ago
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More examples
https://katanec.itch.io/rest-house : https://share.firefox.dev/3BW6Hiv
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Updated•1 year ago
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Comment 2•1 year ago
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Edit: I found that choosing the Device Manufacturers Power Setting has a big impact here.
On "Balnced/Optimized" Default Lenovo plan : https://share.firefox.dev/4j6y22h (3s)
"High performance" Lenovo plan: https://share.firefox.dev/4aaRRBu (2.3s)
Note that this power setting is outside of Windows control panel.
Maybe whenever WASM is compiling parallel threads, consider temporarily increasing the power setting (either the Windows power setting, or the device manufactureres setting.)
Comment 3•1 year ago
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This is an asm.js website. We're not really prioritizing any work on asm.js right now.
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Comment 4•10 months ago
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This is what i get with asm.js disabled: https://share.firefox.dev/48I2MCl
Description
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