sandboxels.r74n.com - Glow effect does not work
Categories
(Web Compatibility :: Site Reports, defect, P3)
Tracking
(Webcompat Priority:P3, Webcompat Score:1, firefox136 affected, firefox137 affected, firefox138 affected)
People
(Reporter: ctanase, Assigned: twisniewski)
References
()
Details
(4 keywords, Whiteboard: [webcompat-source:web-bugs][autowebcompat:processed][autowebcompat:repro-success])
User Story
platform:windows,mac,linux,android impact:unsupported-feature configuration:general affects:some branch:release diagnosis-team:graphics user-impact-score:0 autowebcompat-repro-status:success autowebcompat-repro-chrome-mask-fixed:true autowebcompat-repro-channels:nightly,stable,esr autowebcompat-repro-report-os:all autowebcompat-intervention-status:success
Attachments
(3 files, 1 external file)
Environment:
Operating system: Windows 10
Firefox version: Firefox 136.0/138
Steps to reproduce:
- Go to https://sandboxels.r74n.com/
- Click on "MODS".
- Type
glow.jsin the input box and hit Enter. - Click "OK" and refresh the page.
- Click on "SPECIAL" and select "MidasTouch".
- Click on the canvas to use the selected effect.
- Observe the behavior.
Expected Behavior:
The painted pixels are glowing.
Actual Behavior:
The painted pixels are not glowing.
Notes:
- Reproduces regardless of the status of ETP
- Reproduces in firefox-nightly, and firefox-release
- Does not reproduce in chrome
Created from https://github.com/webcompat/web-bugs/issues/150321
| Reporter | ||
Comment 1•1 year ago
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| Reporter | ||
Updated•1 year ago
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Comment 2•1 year ago
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Since nightly and release are affected, beta will likely be affected too.
For more information, please visit BugBot documentation.
Updated•1 year ago
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Comment 3•1 year ago
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That's all a giant <canvas>, so this is going to be fun.
Updated•2 months ago
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Updated•2 months ago
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Comment 4•2 months ago
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With the glow.js mod enabled, painting MidasTouch pixels in Sandboxels produces a bright blurred halo around them in Chrome. In Firefox the same pixels are drawn flat with no halo at all — the glow effect is entirely absent. The mod gates itself on window.chrome and logs "Error: glow.js only works on Chrome or Chromium-based browsers." in Firefox, so none of its glow rendering is installed.
Comment 5•2 months ago
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Updated•18 days ago
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Updated•18 days ago
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Comment 6•18 days ago
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The optional glow.js Sandboxels mod (mods.r74n.com/mods/glow.js) only enables itself if window.chrome is defined, so the glow effect never renders in Firefox. The game, sandboxels.r74n.com, is now served from neal.fun/sandboxels/.
This adds a small bug-specific script. It defines window.chrome = {} only while the glow.js <script> element the game injects is loading and running, and removes it again on load/error. That way the rest of the page, including neal.fun's Cloudflare bot check, never sees a fake window.chrome.
Updated•18 days ago
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Updated•9 days ago
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Updated•8 days ago
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| Assignee | ||
Updated•8 days ago
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| Assignee | ||
Updated•6 days ago
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Updated•6 days ago
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Description
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