Open
Bug 1987557
Opened 1 year ago
Updated 3 months ago
Crash in [@ <wgpu_core::device::queue::Queue as core::ops::drop::Drop>::drop]
Categories
(Core :: Graphics: WebGPU, defect, P2)
Tracking
()
NEW
| Tracking | Status | |
|---|---|---|
| firefox144 | --- | affected |
People
(Reporter: release-mgmt-account-bot, Unassigned)
References
(Blocks 1 open bug)
Details
(Keywords: crash)
Crash Data
Crash report: https://crash-stats.mozilla.org/report/index/01c08231-629f-43ee-8f3c-2f0790250811
MOZ_CRASH Reason: We timed out while waiting on the last successful submission to complete!
Top 10 frames of crashing thread:
0 libxul.so MOZ_CrashSequence mfbt/Assertions.h:248
0 libxul.so MOZ_Crash mfbt/Assertions.h:381
0 libxul.so RustMozCrash mozglue/static/rust/wrappers.cpp:18
1 libxul.so mozglue_static::panic_hook mozglue/static/rust/lib.rs:99
2 libxul.so core::ops::function::Fn::call /builds/worker/fetches/rustc/lib/rustlib/src/rust/library/core/src/ops/function.rs:79
3 libxul.so <alloc::boxed::Box<F, A> as core::ops::function::Fn<Args>>::call library/alloc/src/boxed.rs:1990
3 libxul.so std::panicking::rust_panic_with_hook library/std/src/panicking.rs:839
4 libxul.so std::panicking::begin_panic_handler::{{closure}} library/std/src/panicking.rs:697
5 libxul.so std::sys::backtrace::__rust_end_short_backtrace library/std/src/sys/backtrace.rs:168
6 libxul.so rust_begin_unwind library/std/src/panicking.rs:695
By querying Nightly crashes reported within the last 2 months, here are some insights about the signature:
- First crash report: 2025-07-23
- Process type: Parent
- Is startup crash: No
- Has user comments: No
- Is null crash: Yes - all crashes happened on null or near null memory address
| Reporter | ||
Comment 1•1 year ago
|
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The Bugbug bot thinks this bug should belong to the 'Core::Graphics: WebGPU' component, and is moving the bug to that component. Please correct in case you think the bot is wrong.
Component: General → Graphics: WebGPU
Updated•1 year ago
|
Severity: -- → S3
Comment 2•1 year ago
|
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It seems like this will happen any time the GPU hangs. Not much crash volume, and no steps to reproduce.
Priority: -- → P2
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Description
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