Closed
Bug 20408
Opened 25 years ago
Closed 25 years ago
need to parameterize buffer size for transports
Categories
(Core :: Networking, defect, P3)
Tracking
()
VERIFIED
FIXED
M13
People
(Reporter: warrensomebody, Assigned: mscott)
Details
We need to parameterize the buffer size for transports so that images can use a different buffer size than html, etc.
Reporter | ||
Updated•25 years ago
|
Status: NEW → ASSIGNED
Target Milestone: M12
Reporter | ||
Comment 1•25 years ago
|
||
I checked in the changes to add a buffer size to NewChannel. Now we have to make use of it in the image code. Brendan/Scott: Any guesses as to what a good size should be?
Comment 2•25 years ago
|
||
I wasn't part of these discussions, so I'm kind of confused. Based on previous conversations with you, my impression is that the pipe that sits between the transport and the consumer doesn't quantize delivery of data into chunks, e.g. if a packet is received with 327 bytes, then the consumer is notified that 327 bytes arrived. The burden could then be placed on the consumer to aggregate smaller chunks into larger ones. The 4.x imagelib didn't use a constant segment size. For reasons I never understood, it was tuned differently for different platforms. Specifically, Mac and OS/2 had different request sizes than the other platforms. Also, the requested segment size was deliberately varied over time based on several factors: + whether image dimensions were available + whether image was visible on screen + whether image was a background image Except for Mac and OS/2, the two sizes used were 128 bytes for low-priority images (e.g. offscreen) and 2048 bytes for normal priority. Another problem that we had with numerous images on a page was that their associated network requests were placed on a waiting list for an available socket in the order they were requested, rather than based on any priority, e.g. whether or not the image was visible. It would be useful to have a setter that allows the priority of a channel to be specified. That same priority field could be used to control the request size made to the raw socket since, all other things being equal (and in the absence of congestion), larger reads from a socket tend to get a higher fraction of the bandwidth.
Reporter | ||
Comment 3•25 years ago
|
||
Moving what's not done for M12 to M13.
Reporter | ||
Updated•25 years ago
|
Assignee: warren → mscott
Status: ASSIGNED → NEW
Reporter | ||
Comment 4•25 years ago
|
||
Scott: Can you give us an API with the url loader to set the buffer size? Thanks.
Bulk move of all Necko (to be deleted component) bugs to new Networking component.
Assignee | ||
Comment 6•25 years ago
|
||
Hey Warren, I have changes in my tree so we create the channel and pass it to the uri loader. this allows us to set the buffer sizes on the channel in nsImageContextAsync::GetURL. We just need to figure out what values we want.
Assignee | ||
Updated•25 years ago
|
Status: NEW → RESOLVED
Closed: 25 years ago
Resolution: --- → FIXED
Assignee | ||
Comment 7•25 years ago
|
||
The uri loader now takes a channel instead of a uri. This allows the caller (in this case the image library) to create the channel with all the special bells and whistles it wants without bloating the uri loader interface. So you can now set the buffer sizes for the transport in the image library when we create the a channel for the image url.
Reporter | ||
Updated•25 years ago
|
Status: RESOLVED → REOPENED
Reporter | ||
Comment 8•25 years ago
|
||
But you didn't make imagelib take advantage of this yet, did you? Reopening.
Assignee | ||
Updated•25 years ago
|
Status: REOPENED → RESOLVED
Closed: 25 years ago → 25 years ago
Assignee | ||
Comment 9•25 years ago
|
||
Yes I did. I checked in changes to image lib to create a channel for the url. You can pass in buffer size's for the transport for the channel in nsImageNetContextAsync. Re-closing. Warren, if you want to use this bug to check in values, I can just re-assign back to you. I thought you wanted me to provide the ability to set these sizes in image lib which I just did with my checkin.
You need to log in
before you can comment on or make changes to this bug.
Description
•