https://balaurengine.org/examples/?play=hello doesn't show anything on Android
Categories
(Core :: Graphics: WebGPU, enhancement)
Tracking
()
People
(Reporter: catalinfest, Unassigned)
Details
User Agent: Mozilla/5.0 (X11; Linux x86_64; rv:155.0) Gecko/20100101 Firefox/155.0
Steps to reproduce:
I tested this website https://balaurengine.org/examples/?play=hello on Firefox 155.0.1 (Build #2016182535), 5fdfd0092780e85643e2cddc0e1b590c8b9ef860
GV: 155.0.1-20260903215306
AS: 155.0
OS: Android 16on android tablet with mediateck dimensity 8300.
Actual results:
The result is this : "https://balaurengine.org/examples/?play=hello"
Expected results:
I expected to work as Google Chrome browser on same hardware.
| Reporter | ||
Comment 1•1 month ago
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The result on the Firefox on that website is : This browser has no WebGPU. Chrome, Edge, Safari 26 and Firefox 141 on a desktop have it.
Comment 2•1 month ago
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The Bugbug bot thinks this bug should belong to the 'Firefox for Android::Browser Engine' component, and is moving the bug to that component. Please correct in case you think the bot is wrong.
Comment 3•1 month ago
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Early beta and Nightly supports WebGPU on all platforms, but Pixel 8a doesn't draw anything.
Comment 4•1 month ago
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uh
I'm not sure how the expectation that WebGPU is available on all platforms was established, but there are still two major platforms on we don't ship it yet:
- Linux, tracked by bug 2006676.
- Android, tracked by bug 2077114. This isn't even on Nightly yet, because we know that there are serious security defects with our current Vulkan backend that are unique to Android; see also bug 2009871.
Description
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