Closed Bug 289289 Opened 16 years ago Closed 16 years ago

using clip-path on a shape causes all subsequent shapes to be cliped

Categories

(Core :: SVG, defect)

x86
Windows XP
defect
Not set
normal

Tracking

()

RESOLVED FIXED

People

(Reporter: holger, Assigned: tor)

References

()

Details

Attachments

(2 files)

User-Agent:       Mozilla/5.0 (Windows; U; Windows NT 5.1; de-DE; rv:1.7.5) Gecko/20041108 Firefox/1.0
Build Identifier: 

Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8b2) Gecko/20050404

In the page at http://www.treebuilder.de/svg/magicclippath.svg , the red and
blue rects should not be cliped by the circle. in mozilla both rects get cliped.
using clip-path on the following shapes triggers the bug:
path,line,polyline,polygon
using clip-path on the following shapes do not trigger the bug.
rect,circle,ellipse




Reproducible: Always

Steps to Reproduce:
1.create a clipPath
2.apply the clippath to a path
3.add a rect just after the path

Actual Results:  
both the path and the rect get cliped.

Expected Results:  
only the path should be cliped.
Assignee: general → tor
Status: UNCONFIRMED → ASSIGNED
Attachment #179864 - Flags: review?(jonathan.watt)
Comment on attachment 179862 [details] [diff] [review]
remove nsSVGPathGeometryFrame::Paint early exit

r=jwatt

Holger, thanks for the testing and bug reports. :-) I do have one request
though: in future could you attach your testcases to the bug? For short lived
bugs it doesn't matter so much, but it's good practice.
Attachment #179862 - Flags: review+
Attachment #179864 - Flags: review?(jonathan.watt)
Attachment #179862 - Flags: approval1.8b2?
Comment on attachment 179862 [details] [diff] [review]
remove nsSVGPathGeometryFrame::Paint early exit

a=mkaply
Attachment #179862 - Flags: approval1.8b2? → approval1.8b2+
Checked in.
Status: ASSIGNED → RESOLVED
Closed: 16 years ago
Resolution: --- → FIXED
WOW!!!!!!!!!!!!!!!!!!!!!!!!!!!
that was quick !!! thanks guys !

> in future could you attach your testcases to the bug ?
yes sure, it was the first time i used bugzilla , sorry.



You need to log in before you can comment on or make changes to this bug.