Closed Bug 401269 Opened 18 years ago Closed 15 years ago

Cannot view *.SWF local files despite Shockwave Flash v9.0 r47 plug-in installed

Categories

(SeaMonkey :: General, defect)

SeaMonkey 1.1 Branch
x86
Windows ME
defect
Not set
normal

Tracking

(Not tracked)

RESOLVED INCOMPLETE

People

(Reporter: Tim.Pointing, Unassigned)

Details

(Whiteboard: bugday0420)

User-Agent: Mozilla/5.0 (Windows; U; Win 9x 4.90; en-GB; rv:1.8.1.8) Gecko/20071009 SeaMonkey/1.1.5 Build Identifier: Mozilla/5.0 (Windows; U; Win 9x 4.90; en-GB; rv:1.8.1.8) Gecko/20071009 SeaMonkey/1.1.5 With old Mozilla Suite, used to be able to play Shockwave movies (*.swf) (saved locally) with browser with ShockWave Flash plug-in installed. Now, with SeaMonkey, I'm asked what application to use to open the file... The file "whatever.swf" is of type application/octet-stream (Shockwave Flash Object), and SeaMonkey does not know how to handle this file type. Presumably, this is because the plug-in info line reads: application/x-shockwave-flash Adobe Flash movie swf Yes Since the MIME type doesn't match, this plug-in is not invoked. I can't find a way of telling SeaMonkey that *.swf files should be " application/x-shockwave-flash" rather than "application/octet-stream" Reproducible: Always Steps to Reproduce: 1. Save/create a local *.swf file 2. Try to use SeaMonkey to open 3. Observe infinite loop in trying to specify SeaMonkey as the application to use to open the file Expected Results: SeaMonkey should be able to open the file using the Shockwave Flash plug-in
Can you reproduce with SeaMonkey v1.1.9 ?
Version: unspecified → SeaMonkey 1.1 Branch
Tim: Does this also happen with SeaMonkey 2 (though I think it would happen)? Also as far as I know the link between MIME type and file extension is done by Windows, not by SeaMonkey.
Whiteboard: bugday0420
No response => incomplete
Status: UNCONFIRMED → RESOLVED
Closed: 15 years ago
Resolution: --- → INCOMPLETE
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