There are a number of instances where when using setTimeout or setInterval (with a delay of 0ms or 10ms) the delay between function calls will randomly drop to 0ms. See the following graphs for context: http://ejohn.org/files/timers-0.png http://ejohn.org/files/timers-10.png http://ejohn.org/files/intervals-0.png http://ejohn.org/files/intervals-10.png and the blog post in the URL. The expected result is that there remains, at least, some sort of delay between the calls, rather than none.
I'm working on pulling together timer log data to accompany this bug, I should have it soon.
Fixed in the nightlies: http://ejohn.org/files/ff3-timers.png (left column is 0, 10, 15ms setInterval, right column is 0, 10, 15ms setTimeout)
Status: NEW → RESOLVED
Last Resolved: 10 years ago
Resolution: --- → WORKSFORME
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