Closed Bug 460858 Opened 16 years ago Closed 16 years ago

JS jitter degrades in performance with raytrace example from Mark Webster

Categories

(Firefox :: General, defect)

x86
Windows Vista
defect
Not set
normal

Tracking

()

RESOLVED DUPLICATE of bug 460964

People

(Reporter: msclrhd, Unassigned)

References

()

Details

User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.1b2pre) Gecko/20081020 Minefield/3.1b2pre Build Identifier: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.1b2pre) Gecko/20081020 Minefield/3.1b2pre When pressing the Render button successive times, there is an initial boost in performance when the jitter is triggered for several represses of the Render button (between roughly 1 and 3), after which the jitter starts to take a pathological amount of time to complete - up to 10 times the amount of time from a run without jit enabled, during which FF becomes unresponsive. Reproducible: Always Steps to Reproduce: 1. 2. 3. Actual Results: Rendering takes successively longer with each run, after the initial increase from the jitter. Expected Results: The rendering should remain quick once the jitter has been triggered.
bz is on the case
Status: UNCONFIRMED → RESOLVED
Closed: 16 years ago
Resolution: --- → DUPLICATE
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