Closed
Bug 487848
Opened 16 years ago
Closed 16 years ago
[c3d] Constants extracted from gl2.h
Categories
(Core :: Graphics: Canvas2D, defect)
Tracking
()
RESOLVED
FIXED
People
(Reporter: ilmari.heikkinen, Assigned: ilmari.heikkinen)
Details
Attachments
(1 file)
43.11 KB,
patch
|
Details | Diff | Splinter Review |
Currently canvas3d uses a mix of constants from OpenGL 2.x headers, instead of OpenGL ES 2.0 headers. The attached patch replaces the constants with GLES 2.0 constants extracted from gl2.h (plus GL_MULTISAMPLE for toggling multisampling on antialiased contexts.)
http://www.khronos.org/registry/gles/api/2.0/gl2.h
http://vlad.off.net/hg/canvas3d/rev/53102bc9090f
(I nuked the ES_VERSION_2_0 constant, because I'm not sure if it's appropriate)
Status: NEW → RESOLVED
Closed: 16 years ago
Resolution: --- → FIXED
Updated•14 years ago
|
Assignee: nobody → ilmari.heikkinen
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Description
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