Implement some sort of cached rendering to offscreen textures

RESOLVED WORKSFORME

Status

()

RESOLVED WORKSFORME
9 years ago
5 years ago

People

(Reporter: jwatt, Unassigned)

Tracking

unspecified
Points:
---
Bug Flags:
wanted-next +

Firefox Tracking Flags

(Not tracked)

Details

(URL)

(Reporter)

Description

9 years ago
Given our eminent support of SMIL and CSS Transitions, we should implement some sort of caching of rendering to offscreen textures. SVG Tiny 1.2 introduced a property called 'buffered-rendering', but I'm not convinced it's a great solution.

http://www.w3.org/TR/SVGTiny12/painting.html#BufferedRenderingProperty

Opera apparently now implements it though, and Ed demoed it at SVG Open 2009.
Flags: wanted-next+
(Reporter)

Comment 2

5 years ago
Layers has provided what we need. There are certainly cases where we can and should leverage Layers more effectively for SVG, but we should do that on a case-by-case bases in individual perf bugs as we encounter them.
Status: NEW → RESOLVED
Last Resolved: 5 years ago
Resolution: --- → FIXED
Resolution: FIXED → WORKSFORME
You need to log in before you can comment on or make changes to this bug.