Closed Bug 523387 Opened 15 years ago Closed 14 years ago

Resizing a webgl canvas doesn't work

Categories

(Core :: Graphics: CanvasWebGL, defect)

x86
macOS
defect
Not set
normal

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()

RESOLVED FIXED

People

(Reporter: jrmuizel, Unassigned)

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()

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Component: Canvas: 2D → Canvas: WebGL
same on linux, loose canvas content when resizing.
Here we can test: http://www.satine.org/research/webkit/webgl/chocolux.html try to change size with (small, medium, large, xl) and canvas content become black.
Attached file simple testcase
I try to isolate the bug in the simplest testcase I can write.
This bug is fixed by the patch in bug 571831 which I'm sure Vlad will push shortly.
Depends on: 571831
Fixed by Vlad in bug 571831, I guess. Feel free to reopen if problems persist.
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → FIXED
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