Closed Bug 548983 Opened 15 years ago Closed 15 years ago

Option Dialog choice wrong font when DirectWrite Enabled

Categories

(Core :: Graphics, defect)

x86
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED FIXED

People

(Reporter: ayakawa.m, Assigned: jtd)

References

Details

Attachments

(2 files)

User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; ja; rv:1.9.3a2pre) Gecko/20100226 Minefield/3.7a2pre Build Identifier: Mozilla/5.0 (Windows; U; Windows NT 6.1; ja; rv:1.9.3a2pre) Gecko/20100226 Minefield/3.7a2pre When default font is no ASCII name(ex. メイリオ,MS Pゴシック), Option Dialog choice wrong font or no choice. Reproducible: Always Steps to Reproduce: 1. disable DirectWrite and restart Fx 2. open OptionDialog 3. click content 4. set Default Font with no ASCII name 5. enable DirectWrite and restart Fx 6. open OptionDialoig Actual Results: Default font is wrong font Expected Results: show selected font
Blocks: 527707
Component: Preferences → Graphics
Product: Firefox → Core
QA Contact: preferences → thebes
Version: unspecified → Trunk
Assignee: nobody → jdaggett
(In reply to comment #1) > Created an attachment (id=429257) [details] > Option Dialog GDI ver. and DirectWrite ver. Hrm, I though we fixed this! Any idea where this was broken again John?
(In reply to comment #2) > (In reply to comment #1) > > Created an attachment (id=429257) [details] [details] > > Option Dialog GDI ver. and DirectWrite ver. > > Hrm, I though we fixed this! Any idea where this was broken again John? Yup, I included a patch (bug 527707, comment 161) that fixed it but you never put it into your patch. Just need to define gfxDWriteFontList::GetStandardFamilyName.
Attachment #429375 - Flags: review?(bas.schouten)
Attachment #429375 - Flags: review?(bas.schouten) → review+
Comment on attachment 429375 [details] [diff] [review] patch, v0.1, define GetStandardFamilyName >diff --git a/gfx/thebes/src/gfxDWriteFontList.cpp b/gfx/thebes/src/gfxDWriteFontList.cpp >--- a/gfx/thebes/src/gfxDWriteFontList.cpp >+++ b/gfx/thebes/src/gfxDWriteFontList.cpp >@@ -514,8 +514,22 @@ gfxDWriteFontList::InitFontList() > nsDependentString(famName.Elements()), > family); > fontList->mFontFamilies.Put(name, fam); > } > } > > StartLoader(kDelayBeforeLoadingFonts, kIntervalBetweenLoadingFonts); > } >+ >+ Looks good to me! Seems like we should only need one newline here though?
Status: UNCONFIRMED → RESOLVED
Closed: 15 years ago
Resolution: --- → FIXED
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