Closed
Bug 549146
Opened 15 years ago
Closed 15 years ago
Issue with painting in Ponzi flash game on Facebook when gfx.font_rendering.directwrite.enabled is true.
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 549056
People
(Reporter: geeknik, Unassigned)
References
Details
I'm seeing some issues with painting in a flash game on Facebook called Ponzi.
Notice the white outlining in this shot:
http://i.imgur.com/xHoZI.jpg
It gets really bad during animations:
http://i.imgur.com/uy3eZ.jpg
Animations are smooth and without artifacts or corruption or whatever this is when I turn off D2D. It seems the higher speed the animations, the worse it gets.
System specs: Win7 Pro x64, Core i7-920 (3.2ghz, HT enabled), ATI R5870, Flash 10.1 Beta 3 installed, Latest Catalyst 10.2 Hotfix drivers installed.
Reporter | ||
Comment 1•15 years ago
|
||
I forgot to add that flash videos on Youtube or Hulu aren't exhibiting any
issues like this, so it might just be the way the games are rendered vs. how
the videos are rendered.
Reporter | ||
Comment 2•15 years ago
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||
Okay, this only happens when gfx.font_rendering.directwrite.enabled is true. If mozilla.widget.render-mode is set to 6 and gfx.font_rendering.directwrite.enabled is set to false, it doesn't happen. Both have to be enabled in order to see this in action. Updating the topic to reflect this. Sorry.
Summary: Issue with painting in Ponzi flash game on Facebook with Direct2D enabled → Issue with painting in Ponzi flash game on Facebook when gfx.font_rendering.directwrite.enabled is true.
Comment 3•15 years ago
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||
This is a duplicate of bug 549056.
Status: NEW → RESOLVED
Closed: 15 years ago
Resolution: --- → DUPLICATE
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Description
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