Open
Bug 566578
Opened 14 years ago
Updated 2 years ago
Consider clearing the GC mark bitmaps using SSE2/SSE3
Categories
(Core :: JavaScript Engine, defect, P3)
Tracking
()
NEW
People
(Reporter: igor, Unassigned)
References
Details
+++ This bug was initially created as a clone of Bug #565229 +++
The changes from the bug 565229 clears the GC mark bitmap of all GC arenas from the same chunk in one go using memset(bitmaps_array, 0, size). But that does not take the advantage of the fact that bitmaps_array is a multiple of 64 bytes, is rather long (about 16K) and starts on 4K boundary. This should allow to use SSE2/SSE3 instructions to clear the bitmap while checking for SSE support at runtime.
Assignee | ||
Updated•10 years ago
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Assignee: general → nobody
Updated•2 years ago
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Severity: normal → S3
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Description
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