Closed Bug 576086 Opened 12 years ago Closed 12 years ago
In Bytes from Web GL
The current spec doesn't make mention of it. Also, if we wanted to keep it, it should return e.g. sizeof(WebGLint) instead of sizeof(int).
Attachment #455252 - Flags: review?(vladimir) → review+
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → FIXED
No uuid change?
Forwarding this question to Vlad. I didn't know that the uuid would need to be regenerated. I think I understand why it would have to be, but here, the WebGL is something that only Minefield itself uses, so I don't really see how it could cause problems not to regenerate the uuid.
Doesn't hurt to bump the uuid, though technically we don't need to -- we haven't shipped that interface in any product with the old uuid. But, it's not going to hurt anything to bump it.
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