Closed
Bug 585860
Opened 15 years ago
Closed 15 years ago
Allow building with MOZ_MEDIA and MOZ_WEBGL disabled
Categories
(Firefox Build System :: General, defect)
Firefox Build System
General
Tracking
(Not tracked)
RESOLVED
WONTFIX
People
(Reporter: mossop, Assigned: mossop)
References
Details
Attachments
(1 file)
|
3.63 KB,
patch
|
vlad
:
review-
|
Details | Diff | Splinter Review |
Both of these build configurations are broken right now.
| Assignee | ||
Comment 1•15 years ago
|
||
Are you able to review this Vlad or do I need others?
Attachment #464291 -
Flags: review?(vladimir)
Comment on attachment 464291 [details] [diff] [review]
patch rev 1
Actually, no -- this patch isn't right. For webgl, without MOZ_WEBGL we need to just build the dummy stuff in the canvas dir; I have a patch for that that I'll get checked in at some point this week.
For MOZ_MEDIA, I'd assume your problem is the decoders and not the media elements themselves, but I don't know much about the media side of things.
Attachment #464291 -
Flags: review?(vladimir) → review-
| Assignee | ||
Comment 3•15 years ago
|
||
I guess this is the wrong approach and apparently supporting disabling MOZ_MEDIA is not something people really want to see
Status: NEW → RESOLVED
Closed: 15 years ago
Resolution: --- → WONTFIX
Comment 5•15 years ago
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||
You're allowed to do whatever you like with your own build!
Yes, and I can implement MNG support with no effort at all. My point was, if the build system doesn't give an option for it, it will be difficult to patch it in.
Besides, I'm sure many linux distributions (e.g. livecds) are interested in a web browser with lower footprint.
Comment 7•15 years ago
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None of our build options are likely to significantly impact footprint. I also think anyone shipping our browser probably wants one that can actually display all the kinds of content that people think it can.
Updated•8 years ago
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Product: Core → Firefox Build System
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Description
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