Closed
Bug 589632
Opened 14 years ago
Closed 14 years ago
[D3D9] Fix layer tree output
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
People
(Reporter: mattwoodrow, Assigned: mattwoodrow)
References
Details
Attachments
(1 file, 3 obsolete files)
2.65 KB,
patch
|
bas.schouten
:
review+
|
Details | Diff | Splinter Review |
No description provided.
Assignee | ||
Comment 1•14 years ago
|
||
Attachment #468194 -
Flags: review?(bas.schouten)
Assignee | ||
Comment 2•14 years ago
|
||
Attachment #468194 -
Attachment is obsolete: true
Attachment #468585 -
Flags: review?(bas.schouten)
Attachment #468194 -
Flags: review?(bas.schouten)
Assignee | ||
Comment 3•14 years ago
|
||
Attachment #468585 -
Attachment is obsolete: true
Attachment #468586 -
Flags: review?(bas.schouten)
Attachment #468585 -
Flags: review?(bas.schouten)
Comment 4•14 years ago
|
||
Comment on attachment 468586 [details] [diff] [review]
Forgot to qref
Rather, lets get rid of mRootLayer in the subclass and use mRoot if possible.
Attachment #468586 -
Flags: review?(bas.schouten) → review-
Assignee | ||
Comment 5•14 years ago
|
||
Attachment #468586 -
Attachment is obsolete: true
Attachment #471009 -
Flags: review?(bas.schouten)
Updated•14 years ago
|
Attachment #471009 -
Flags: review?(bas.schouten) → review+
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → FIXED
Updated•14 years ago
|
Assignee: nobody → matt.woodrow+bugzilla
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Description
•