Don't use OpenGL layer manager on Windows unless layers.prefer-opengl is true

RESOLVED FIXED

Status

()

Core
Graphics
RESOLVED FIXED
7 years ago
7 years ago

People

(Reporter: Joe Drew (not getting mail), Assigned: Joe Drew (not getting mail))

Tracking

unspecified
x86
Windows 7
Points:
---

Firefox Tracking Flags

(blocking2.0 beta7+)

Details

Attachments

(1 attachment)

(Assignee)

Description

7 years ago
Created attachment 471574 [details] [diff] [review]
Don't use OpenGL unless the pref is set

Right now we will fall back to OpenGL if Direct3D 9 fails to initialize. The Windows OpenGL backend isn't very well tested, so we should just fall back to software when Direct3D 9 fails.
Attachment #471574 - Flags: review?(bas.schouten)
(Assignee)

Updated

7 years ago
blocking2.0: --- → beta6+
Attachment #471574 - Flags: review?(bas.schouten) → review+
(Assignee)

Updated

7 years ago
Assignee: nobody → joe
http://hg.mozilla.org/mozilla-central/rev/eb9e81835b5b
Status: NEW → RESOLVED
Last Resolved: 7 years ago
Resolution: --- → FIXED
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