Closed Bug 593558 Opened 10 years ago Closed 10 years ago
GL] Reftest fails because of too much output printed to console
See: http://tinderbox.mozilla.org/showlog.cgi?log=Firefox/1283581072.1283583594.5920.gz&fulltext=1 The easy solution would be to remove the printf_debug calls from GLContext::InitExtensions. However I can't see how these would differ on a per context basis, so I think we should try make these checks run only once, and then leave the debug spew.
Make the extension availability data static, so we only need to check it once. This is relying on the data not changing per context.
Attachment #472126 - Flags: review?(vladimir)
Comment on attachment 472126 [details] [diff] [review] Fix v1 Nope, we can have multiple types of contexts active at once, so this can't be static.
Attachment #472126 - Flags: review?(vladimir) → review-
But we can do something like this, which just prints for the first context which is usually the only info that's needed.
Attachment #472180 - Flags: review?(matt.woodrow+bugzilla)
Comment on attachment 472180 [details] [diff] [review] print extensions only once Works for me!
Attachment #472180 - Flags: review?(matt.woodrow+bugzilla) → review+
10 years ago
blocking2.0: --- → beta6+
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → FIXED
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