Closed
Bug 601257
Opened 15 years ago
Closed 15 years ago
Clean up D3D9 Layer Shader Constants
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
People
(Reporter: bas.schouten, Assigned: bas.schouten)
Details
Attachments
(1 file)
|
29.78 KB,
patch
|
jrmuizel
:
review+
joe
:
approval2.0+
|
Details | Diff | Splinter Review |
This patch cleans up the use of Shader Constants in the D3D9 layer manager.
Attachment #480258 -
Flags: review?(jmuizelaar)
Comment 1•15 years ago
|
||
Comment on attachment 480258 [details] [diff] [review]
Clean up Shader Constants in D3D9 layers
I only took a quick look at this but it seems like a pretty positive change. Hopefully it doesn't unintentionally break anything.
Attachment #480258 -
Flags: review?(jmuizelaar) → review+
Comment 2•15 years ago
|
||
Comment on attachment 480258 [details] [diff] [review]
Clean up Shader Constants in D3D9 layers
a=me for checkin to b7
Attachment #480258 -
Flags: approval2.0+
| Assignee | ||
Comment 3•15 years ago
|
||
Status: ASSIGNED → RESOLVED
Closed: 15 years ago
Resolution: --- → FIXED
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Description
•