Closed Bug 601257 Opened 15 years ago Closed 15 years ago

Clean up D3D9 Layer Shader Constants

Categories

(Core :: Graphics, defect)

x86
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED FIXED

People

(Reporter: bas.schouten, Assigned: bas.schouten)

Details

Attachments

(1 file)

This patch cleans up the use of Shader Constants in the D3D9 layer manager.
Attachment #480258 - Flags: review?(jmuizelaar)
Comment on attachment 480258 [details] [diff] [review] Clean up Shader Constants in D3D9 layers I only took a quick look at this but it seems like a pretty positive change. Hopefully it doesn't unintentionally break anything.
Attachment #480258 - Flags: review?(jmuizelaar) → review+
Comment on attachment 480258 [details] [diff] [review] Clean up Shader Constants in D3D9 layers a=me for checkin to b7
Attachment #480258 - Flags: approval2.0+
Status: ASSIGNED → RESOLVED
Closed: 15 years ago
Resolution: --- → FIXED
You need to log in before you can comment on or make changes to this bug.

Attachment

General

Created:
Updated:
Size: