Closed Bug 617242 Opened 14 years ago Closed 14 years ago

D3D10 doesn't render upside-down transforms

Categories

(Core :: Graphics, defect)

x86
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED FIXED
Tracking Status
blocking2.0 --- final+

People

(Reporter: roc, Assigned: bas.schouten)

References

Details

Attachments

(1 file, 1 obsolete file)

If you apply -moz-transform:scaleY(-1) to a canvas or plugin, it doesn't render.
Blocks: 579808
blocking2.0: --- → ?
Attached patch fix (obsolete) — Splinter Review
This is Bas's fix.

Bas, you might want to regenerate the patch with genshaders to minimize the bytecode churn.
Attachment #495749 - Flags: review?(jmuizelaar)
Attachment #495749 - Attachment is obsolete: true
Attachment #495750 - Flags: review?(jmuizelaar)
Attachment #495749 - Flags: review?(jmuizelaar)
Attachment #495750 - Flags: review?(jmuizelaar) → review+
Attachment #495750 - Flags: approval2.0+
My compiler wasn't much better. I wonder who last generated :-). Anyway.

http://hg.mozilla.org/mozilla-central/rev/e56f745705a8
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → FIXED
I know this is closed, but should this have been a blocker?  I'm *watching* for people working on non-blockers, and this showed up on my radar.  If it should be blocking, please make the call.  If not, we need to stay focused on blockers!!!
Yes this probably should have been a blocker.
blocking2.0: ? → final+
The reason this wasn't labeled a blocker was because when Roc found it he asked me and I knew right away what to do so we created the bug with the patch right away. I then asked joe for approval the patch rather than specifically asking him to make this a blocker and land it then, my mistake. But yes, this would've certainly been a significant bug.
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