Drop the prefer_gl in the WebGL mochitest on windows

RESOLVED FIXED

Status

()

Core
Canvas: WebGL
RESOLVED FIXED
6 years ago
5 years ago

People

(Reporter: bjacob, Unassigned)

Tracking

Firefox Tracking Flags

(Not tracked)

Details

Currently the WebGL mochitest is doing prefer_gl. Once the test slaves have the DirectX runtime, we can quit doing that.
fwiw, it would be really nice if we could test with both -- there are cases where we really would prefer to use native GL instead of ANGLE (e.g. nvidia hardware with NV-DX interop; should yield much faster performance)
Depends on: 629759
QA Contact: canvas.webgl → bjacob
(Reporter)

Comment 2

5 years ago
fixed a long time ago. thanks Bas for the reminder.
Status: NEW → RESOLVED
Last Resolved: 5 years ago
Resolution: --- → FIXED
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