Created attachment 506902 [details] [diff] [review] fix validate status We never call ValidateProgram on OSX, because it can cause a crash in drivers. However, we need to force GL_VALIDATE_STATUS to be 1, because otherwise it will always be 0 (since we never called validate).
Attachment #506902 - Flags: review?(bjacob)
Comment on attachment 506902 [details] [diff] [review] fix validate status r+, but with the following change: only do this on NVIDIA cards, and add a comment there. We are only avoiding glValidateProgram on NVIDIA cards on mac.
Attachment #506902 - Flags: review?(bjacob) → review+
Status: NEW → RESOLVED
Last Resolved: 8 years ago
Resolution: --- → FIXED
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