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VALIDATE_STATUS should always be 1 on MacOS X

RESOLVED FIXED

Status

()

Core
Canvas: WebGL
RESOLVED FIXED
7 years ago
7 years ago

People

(Reporter: vlad, Assigned: vlad)

Tracking

Firefox Tracking Flags

(Not tracked)

Details

Attachments

(1 attachment)

Created attachment 506902 [details] [diff] [review]
fix validate status

We never call ValidateProgram on OSX, because it can cause a crash in drivers.  However, we need to force GL_VALIDATE_STATUS to be 1, because otherwise it will always be 0 (since we never called validate).
Attachment #506902 - Flags: review?(bjacob)
Comment on attachment 506902 [details] [diff] [review]
fix validate status

r+, but with the following change: only do this on NVIDIA cards, and add a comment there. We are only avoiding glValidateProgram on NVIDIA cards on mac.
Attachment #506902 - Flags: review?(bjacob) → review+
http://hg.mozilla.org/mozilla-central/rev/c0e58545ce43
Status: NEW → RESOLVED
Last Resolved: 7 years ago
Resolution: --- → FIXED
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