Closed
Bug 673459
Opened 14 years ago
Closed 14 years ago
Investigate speeding up /tests/content/canvas/test/webgl/test_webgl_conformance_test_suite.html
Categories
(Core :: Graphics: CanvasWebGL, defect)
Core
Graphics: CanvasWebGL
Tracking
()
RESOLVED
DUPLICATE
of bug 660322
People
(Reporter: jgriffin, Unassigned)
References
(Blocks 1 open bug)
Details
As part of the BuildFaster project (see https://wiki.mozilla.org/ReleaseEngineering/BuildFaster), we are investigating whether certain slow mochitests can be sped up.
test_webgl_conformance_test_suite.html is a slow test, average execution time on a recent run (in ms):
win32-debug, 174951
linux-opt, 21012
macosx64-debug, 168473
win32-opt, 24799
linux64-debug, 150304
linux64-opt, 20300
linux-debug, 170302
Reporter | ||
Comment 1•14 years ago
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Benoit, as the original test author, could you help see if this test could be sped up? In particular, could anything be done to make the debug test times not be so dramatically larger than the opt test times?
Comment 2•14 years ago
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I didn't realize that debug test times were so much higher than opt times. That's an interesting new element. It's not clear to me if there's much I can do, since many things in webgl are inherently computation-intensive, but it's interesting at least because it outlines that the incompressible part, spent waiting for the OpenGL implementation, is not that high.
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → DUPLICATE
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Description
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