aUseNearestFilter should be passed on to TiledTextureImage's constructor.
Created attachment 563488 [details] [diff] [review] Make GLContextEGL::CreateTextureImage pass on its aUseNearestFilter argument.
Assignee: nobody → ajuma
Status: NEW → ASSIGNED
Attachment #563488 - Flags: review?(bgirard)
Target Milestone: --- → mozilla10
Status: ASSIGNED → RESOLVED
Last Resolved: 7 years ago
Resolution: --- → FIXED
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