Closed
Bug 708124
Opened 13 years ago
Closed 13 years ago
Unnecessary glFlush calls in Layers code
Categories
(Core :: Graphics: CanvasWebGL, defect)
Core
Graphics: CanvasWebGL
Tracking
()
RESOLVED
FIXED
mozilla11
People
(Reporter: jgilbert, Assigned: jgilbert)
Details
Attachments
(1 file)
2.94 KB,
patch
|
bjacob
:
review+
|
Details | Diff | Splinter Review |
A couple Layers paths use glFlush before read-back with glReadPixels. This is not necessary, since glReadPixels must stall and synchronize the pipeline anyways.
Assignee | ||
Comment 1•13 years ago
|
||
Attachment #579510 -
Flags: review?(bjacob)
Updated•13 years ago
|
Attachment #579510 -
Flags: review?(bjacob) → review+
Assignee | ||
Comment 3•13 years ago
|
||
https://hg.mozilla.org/integration/mozilla-inbound/rev/a5c58e9199a3
Target Milestone: --- → mozilla11
Updated•13 years ago
|
Keywords: checkin-needed
Comment 4•13 years ago
|
||
https://hg.mozilla.org/mozilla-central/rev/a5c58e9199a3
Status: ASSIGNED → RESOLVED
Closed: 13 years ago
Resolution: --- → FIXED
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Description
•