Unnecessary glFlush calls in Layers code

RESOLVED FIXED in mozilla11

Status

()

Core
Canvas: WebGL
RESOLVED FIXED
6 years ago
5 years ago

People

(Reporter: jgilbert, Assigned: jgilbert)

Tracking

unspecified
mozilla11
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

Attachments

(1 attachment)

(Assignee)

Description

6 years ago
A couple Layers paths use glFlush before read-back with glReadPixels. This is not necessary, since glReadPixels must stall and synchronize the pipeline anyways.
(Assignee)

Comment 1

6 years ago
Created attachment 579510 [details] [diff] [review]
Remove useless glFlush calls from Layers code
Attachment #579510 - Flags: review?(bjacob)
Attachment #579510 - Flags: review?(bjacob) → review+
Lets get this landed!
Keywords: checkin-needed
(Assignee)

Comment 3

5 years ago
https://hg.mozilla.org/integration/mozilla-inbound/rev/a5c58e9199a3
Target Milestone: --- → mozilla11

Updated

5 years ago
Keywords: checkin-needed
https://hg.mozilla.org/mozilla-central/rev/a5c58e9199a3
Status: ASSIGNED → RESOLVED
Last Resolved: 5 years ago
Resolution: --- → FIXED
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