Closed Bug 70976 Opened 24 years ago Closed 13 years ago

Add intrinsic sizing support for NPAPI

Categories

(Core Graveyard :: Plug-ins, enhancement, P3)

enhancement

Tracking

(Not tracked)

RESOLVED WONTFIX
Future

People

(Reporter: chris, Unassigned)

References

(Depends on 1 open bug)

Details

(Keywords: testcase, topembed-, Whiteboard: [PL:BRANCH])

Attachments

(2 files)

If I embed an Object in a web page, without specifying a width or height size, the object should appear at it's natural size - if it has one. If I embed a audio/wav with no size, I currently get the default 240x200 frame size, rather than just what is necessary for the [quicktime] audio player controls. Web page authors can not be expected to know or specify how much space the UI for a sound file takes up on arbitrary browsers. I should be able to embed a sound without specifying it's size, and without getting a large gray box around a nice and tiny [quicktime] UI. If I embed an SVG file using an Object tag with no size, using Adobe SVG 2.0b4 plugin, I still get the default 240x200 size rather than the inherent/natural size specified in the SVG file. I am assuming this is a layout problem rather than a plug-in problem, or a problem with every plugin I have used without explicit sizing.
Blocks: 70978
Confirmed platform: PC OS: Linux 2.2.17 Mozilla Build: 2001030108 Marking NEW.
Status: UNCONFIRMED → NEW
Ever confirmed: true
Keywords: testcase
Reassigning to av.
Assignee: karnaze → av
Another object frame size issue, possiby a dup.
Assignee: av → peterlubczynski
The testcase (attachment 26845 [details]) doesn't seem to work on build 2001061404 win32.
Status: NEW → ASSIGNED
Target Milestone: --- → mozilla0.9.4
Target Milestone: mozilla0.9.4 → mozilla0.9.5
The current plugin API doesn't define a way to specify a "natural" or "defaut" size so I'm marking this bug as INVALID. There is currently no way for Mozilla to do this. I agree we don't do this very well right now and I'm working to fix that so at least it's the same as IE. There is now way we could do what you ask without inventing a new API call that exsisting plugins won't be able to use anyway. The best thing to do is NOT to have the plugin's UI visible at all. You should use Javascript to control the plugin from markup. However, the Quicktime plugin is currently not scriptable in Mozilla, but Real and Beatnik are.
Status: ASSIGNED → RESOLVED
Closed: 23 years ago
Resolution: --- → INVALID
This concerns me. This is very basic and important functionality. We seem to agree that it is broken, which is good. I am an HTML purist. And I teach web design. All I have ever wanted is the ability to construct a modern web page the /right/ way, that is, clean and pure structure/presentation separated cross browser/platform HTML which is accesible to all, and compliant with the letter and intent of the most recent W3C specifications. Stress the clean part...I don't want anything even resembling a "hack" in the HTML code. I would like to include a looped sound on my web page. Properly. And I don't want it to look horrible. People have had sounds on web pages for quite some time now...and with the web being this big interactive multimedia oriented platform...well, you would think this wouldn't be that hard. So, according to W3C specs, I should be including my sound using an Object tag, fine. But audio data does not have a visual size. A browser /may/ choose to present it to the user through a GUI, which may have a size - but that is decided by the browser, not the page author. As a web page author, I have no idea how much screen space a sound takes up. If any, being that this might be a web browser in someones car radio reading the pages to them. Or on a PDA. Or Mozilla on a 8000x6000 resolution monitor in the year 2008. So fine, I don't (and can't) specify a size for the Object tag. It looks horrible on Mozilla. The fault is either in the web page, or the software rendering it. Are you telling me a web page author can't include sound in HTML without using Javascript (or at least the standardized ECMA Script + DOM)? It is arguable that the web page is correct, in that using a simple unsized HTML Object tag should be all that is required. Are you telling me that Mozilla.org is refusing to support the basic functionality of including a sound in a web page (through a means consistent with the intent of the HTML 4 specification) without rendering it in a visually displeasing manner? Being that I only construct pure web pages, this basically means "Mozilla doesn't do sound". At the very minimum this should be changed to FUTURE or at least WONTFIX.
>> But audio data does not have a visual size. A browser /may/ choose to >> present it to the user through a GUI, which may have a size - but that is >> decided by the browser, not the page author. You are right about audio not having a visual size. In these cases, in fact all the ones where an HTML author does not specify a width or a height on the OBJECT tag, we should default to zero like IE does instead of the random value we choose now. The browser does not display the GUI, the plugin usually draws directly to the screen. >> The fault is either in the web page, or the software rendering it. You are also right that the problem is with the software rendering it, however, that software is not the browser. The problem is with the plugin, but more specifically the plugin API. When using the OBJECT tag to display multimedia, the browser is simply an agent and you are at the mercy of the plugin installed for that mime-type. In order for intrinsic sizing to work, the plugin would need to somehow communicate it's desired size back to the browser and we currently have no facility to do this. Plugins usually don't live up to the strict specifications of the W3C as a browser (although that may change), so I don't see this changing anytime soon. I think the right way to do this now may be to specify a width & height of zero and use standardized ECMA Script + DOM to control playback through your own GUI. But if you REALLY want this to work, you can write your own plugin and implement intrinsic sizing through the ECMA Script + DOM.
*** Bug 125046 has been marked as a duplicate of this bug. ***
*** Bug 70978 has been marked as a duplicate of this bug. ***
> In order for intrinsic sizing to work, the plugin would > need to somehow communicate it's desired size back to the > browser and we currently have no facility to do this. After my great surprise that this functionality doesn't exist already... I think shipping frozen plugin API's for 1.0 with this limitation is a big mistake. If an API call for this isn't added and documented now, I highly doubt it will be added or used for a very long time to come. I would expect /every/ plugin author to want this functionality??? It is arguable that aside from the basic box model component of the layout, display of all objects (images, sound, etc) should be conducted through a plugin API. The HTML 'img' tag was a mistake - the 'object' tag should really have been used for this. I think a baseline requirement for a shipping plugin API is that it should be able to handle 'img' tag support for the browser. Unless you consider it valid behavior for the browser to not display (0 size) an image without explicit width and height in the HTML - which would break 99% of pages on the web. Aside from all the problems from the HTML authors point of view, which I have already covered, I should be able to write a plugin able to display my new image format and have it work in the same way is the integral image support. Adobe should be able to have their SVG plugin size to that reported by the SVG viewport parameter in the XML Data. And the Quicktime plugin should be able to size itself according to it's GUI. etc, etc, etc. I am reopening this, and moving from Layout to Plug-In's because I think it is a reasonable request that at least deserves more consideration. Someone might want to change the title to "Support an API call for intrinsic sizing by plugins".
Status: RESOLVED → REOPENED
Component: Layout → Plug-ins
Resolution: INVALID → ---
The depricaded XPCOM Plugin API did provide a way to do this through nsIPluginInstancePeer::SetWindowSize(w,h) but looks like it's never been implemented. For the NPAPI, perhaps we can add two NPPV variables to NPP_GetValue for intrinsic sizing. Layout would call these to figure out how big the plugin would like to make itself. Plugins which didn't implement the varibles would get a default size. I'm not sure there is time before Mozilla 1.0 to implement such a change. However, Mozilla does accept patches from outside contributors.
Summary: Embeded OBJECT's should use natural size unless overriden → [RFE] Add intrinsic sizing support for NPAPI
Target Milestone: mozilla0.9.5 → mozilla1.1
There was a plan to do such a thing long time ago. I will attach a document which described the desired feature. And it is at least partially implemented, the appropriate values are in the npapi.h file.
Blocks: 61455
No longer blocks: 70978
Setting PL2:P3, this is a desireable feature for plugin vendors for cases when the markup specifies no size
Status: REOPENED → ASSIGNED
Priority: -- → P3
Whiteboard: [PL2:P3]
Target Milestone: mozilla1.1alpha → mozilla1.2beta
Keywords: topembed
Topembed+ as this is needed by Gecko 2.0 and a major embedding customer.
Keywords: topembednsbeta1+, topembed+
Whiteboard: [PL2:P3] → [PL2:P3] [adt2] [ETA Needed]
Blocks: 162846
Target Milestone: mozilla1.2beta → mozilla1.3alpha
[RFE] is deprecated in favor of severity: enhancement. They have the same meaning.
Severity: normal → enhancement
Summary: [RFE] Add intrinsic sizing support for NPAPI → Add intrinsic sizing support for NPAPI
Blocks: grouper
Blocks: 70978
moving to 1.4 beta, Plug-in branch work
Whiteboard: [PL2:P3] [adt2] [ETA Needed] → [PL:BRANCH]
Target Milestone: mozilla1.3alpha → mozilla1.4beta
per topembed+ triage: topembed-, nsbeta1-, Future
Target Milestone: mozilla1.4beta → Future
Blocks: 160251
Attachment #26845 - Attachment description: Test case, unzised object tag referencing wav file → Test case, unsized Object tag referencing WAV file
Depends on: 184155
This can't be such a difficult thing to fix. Why is it taking so long? I'm sure most would reply, "So, fix it yourself!", but, I'm just curious.
would it be possible to do this without putting it in the hands of the plug-in? to check the size of the plug-in after it is initialized and adjust accordingly?
Plugin initialization involves the plugin being told how much space it has. That's part of the plugin API and not easily subject to change. What could perhaps be changed is to add a new function to the plugin API to allow us to ask the plugin how much space it _would_ want, and then passing it that. As for how hard this is to do, I have no idea how it would be done. Do you? Please don't claim things are easy to do if you don't know how to do them -- it just makes you look foolish.
Blocks: 302930
Assignee: peterlubczynski-bugs → nobody
Status: ASSIGNED → NEW
QA Contact: chrispetersen → plugins
No longer blocks: 70978
We're not going to do this, it just isn't a priority. If you control the content on your page then you have plenty of options, from specifying a size in the tag for the plugin to dealing with this via NPRuntime scripting (your page can ask the plugin what size it'd like). If you don't control the content, you're just loading random plugins because you can and you don't know how big they should be, that's not a use case I'm interested in supporting.
Status: NEW → RESOLVED
Closed: 23 years ago13 years ago
Resolution: --- → WONTFIX
Product: Core → Core Graveyard
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