OGL CleanupResources should cleanup Texture resources too

RESOLVED FIXED in mozilla12

Status

()

defect
RESOLVED FIXED
8 years ago
7 years ago

People

(Reporter: romaxa, Assigned: romaxa)

Tracking

(Depends on 1 bug)

Trunk
mozilla12
x86
Linux
Points:
---
Dependency tree / graph

Firefox Tracking Flags

(Not tracked)

Details

Attachments

(2 attachments)

Assignee

Description

8 years ago
On maemo we found that it is better to simply cleanup LayerManagerOGL resources when browser goes to background, and call Initialize() again when it comes to foreground. (instead of LayerManager switch HW->SW which has some problems with ShadowLayers).

It works mostly fine, but we should also cleanup Texture based resources which are keeping reference to GLContext (invalid after CleanupResources call) and later might crash.
Assignee

Comment 1

8 years ago
This should cleanup most of resources.
Assignee: nobody → romaxa
Status: NEW → ASSIGNED
Attachment #588605 - Flags: review?(matt.woodrow)
Attachment #588605 - Flags: review?(matt.woodrow) → review+
https://hg.mozilla.org/mozilla-central/rev/797896e68634 (merge from inbound)
Status: ASSIGNED → RESOLVED
Closed: 8 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla12
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