Closed
Bug 715822
Opened 13 years ago
Closed 13 years ago
OGL CleanupResources should cleanup Texture resources too
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
mozilla12
People
(Reporter: romaxa, Assigned: romaxa)
References
Details
Attachments
(2 files)
6.35 KB,
patch
|
mattwoodrow
:
review+
|
Details | Diff | Splinter Review |
9.41 KB,
patch
|
Details | Diff | Splinter Review |
On maemo we found that it is better to simply cleanup LayerManagerOGL resources when browser goes to background, and call Initialize() again when it comes to foreground. (instead of LayerManager switch HW->SW which has some problems with ShadowLayers).
It works mostly fine, but we should also cleanup Texture based resources which are keeping reference to GLContext (invalid after CleanupResources call) and later might crash.
Assignee | ||
Comment 1•13 years ago
|
||
This should cleanup most of resources.
Updated•13 years ago
|
Attachment #588605 -
Flags: review?(matt.woodrow) → review+
Assignee | ||
Comment 2•13 years ago
|
||
Comment 3•13 years ago
|
||
https://hg.mozilla.org/mozilla-central/rev/797896e68634 (merge from inbound)
Status: ASSIGNED → RESOLVED
Closed: 13 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla12
You need to log in
before you can comment on or make changes to this bug.
Description
•