Closed Bug 723261 Opened 13 years ago Closed 13 years ago

Leaking ANGLE compilers when WebGL compileShader fails

Categories

(Core :: Graphics: CanvasWebGL, defect)

defect
Not set
normal

Tracking

()

RESOLVED FIXED

People

(Reporter: bjacob, Unassigned)

Details

After having called ShConstructCompiler, we must not forget calling ShDestruct(compiler); in all return paths in WebGLContext::CompileShader
Status: NEW → RESOLVED
Closed: 13 years ago
Resolution: --- → FIXED
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