Closed Bug 738178 Opened 14 years ago Closed 14 years ago

use BGRX shader for RGB24 image surfaces

Categories

(Core :: Graphics, defect)

x86
macOS
defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla14

People

(Reporter: gal, Assigned: gal)

Details

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(1 file)

The code is totally bizarre. I think this is better.
Attached patch patch — — Splinter Review
Assignee: nobody → gal
Please ignore the search key part.
Attachment #608280 - Flags: review?(jones.chris.g)
Comment on attachment 608280 [details] [diff] [review] patch Review of attachment 608280 [details] [diff] [review]: ----------------------------------------------------------------- ::: gfx/gl/GLContextProviderEGL.cpp @@ +796,2 @@ > case gfxASurface::ImageFormatRGB24: > + // Thebes only supports RGBX, not true RGB. s/true/packed/
Attachment #608280 - Flags: review?(jones.chris.g) → review+
Right. Packed. I will learn the right gfx lingo eventually :)
Make sure to remove the b2g.js change before landing.
I really like that change and want to land it, but yes, separately.
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla14
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