Closed Bug 758315 Opened 12 years ago Closed 12 years ago

Desktop GL implementation of glGetShaderPrecisionFormat should return precision 23, not 0

Categories

(Core :: Graphics, defect)

x86_64
Linux
defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla15

People

(Reporter: bjacob, Assigned: bjacob)

Details

Attachments

(1 file)

Attached patch patchSplinter Review
Because on desktop, we get plain floats which have 23-bit mantissa. 0 isn't an allowed value.
Attachment #626912 - Flags: review?(jmuizelaar)
http://hg.mozilla.org/integration/mozilla-inbound/rev/dfef2a45cc05

I swear that in my space-time reference frame, Jeff has already r+'d this patch.
Assignee: nobody → bjacob
Target Milestone: --- → mozilla15
Attachment #626912 - Flags: review?(jmuizelaar) → review+
https://hg.mozilla.org/mozilla-central/rev/dfef2a45cc05
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → FIXED
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