Desktop GL implementation of glGetShaderPrecisionFormat should return precision 23, not 0

RESOLVED FIXED in mozilla15

Status

()

Core
Graphics
RESOLVED FIXED
5 years ago
5 years ago

People

(Reporter: bjacob, Assigned: bjacob)

Tracking

unspecified
mozilla15
x86_64
Linux
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

Attachments

(1 attachment)

Created attachment 626912 [details] [diff] [review]
patch

Because on desktop, we get plain floats which have 23-bit mantissa. 0 isn't an allowed value.
Attachment #626912 - Flags: review?(jmuizelaar)
(Assignee)

Comment 1

5 years ago
http://hg.mozilla.org/integration/mozilla-inbound/rev/dfef2a45cc05

I swear that in my space-time reference frame, Jeff has already r+'d this patch.
Assignee: nobody → bjacob
Target Milestone: --- → mozilla15
Attachment #626912 - Flags: review?(jmuizelaar) → review+

Comment 2

5 years ago
https://hg.mozilla.org/mozilla-central/rev/dfef2a45cc05
Status: NEW → RESOLVED
Last Resolved: 5 years ago
Resolution: --- → FIXED
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