Closed
Bug 769929
Opened 12 years ago
Closed 7 years ago
Very noticeable slowdown on WebGL on latest nightlies (d3d9)
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
RESOLVED
WONTFIX
People
(Reporter: jonrandy, Unassigned)
References
Details
(Whiteboard: webgl-perf)
User Agent: Mozilla/5.0 (Windows NT 5.1; rv:16.0) Gecko/16.0 Firefox/16.0 Build ID: 20120630030532 Steps to reproduce: Tested https://webglsamples.googlecode.com/hg/aquarium/aquarium.html to check WebGL perfromance Actual results: Was showing about 8FPS Expected results: Up until the last day or so, the FPS was around 15
Comment 1•12 years ago
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I get ~35fps with my Nvidia 310m and Build identifier: 20120628003004 and 20120630003002 Please post the graphic section of about:support
Component: Untriaged → Canvas: WebGL
Product: Firefox → Core
QA Contact: untriaged → canvas.webgl
Graphics Adapter Description Mobile Intel(R) 965 Express Chipset Family Vendor ID 0x8086 Device ID 0x2a02 Adapter RAM Unknown Adapter Drivers igxprd32 Driver Version 6.14.10.5218 Driver Date 1-13-2010 WebGL Renderer Google Inc. -- ANGLE (Mobile Intel(R) 965 Express Chipset Family) -- OpenGL ES 2.0 (ANGLE 1.0.0.1041) GPU Accelerated Windows 3/3 Direct3D 9
The symptoms seem almost identical to when this happened before in FF12/13 - https://bugzilla.mozilla.org/show_bug.cgi?id=724476
Comment 4•12 years ago
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For me, on Windows 7, it's 22 FPS in 13.0.1, 14.0b10, Aurora, and Nightly (same window size, new profile).
Comment 5•12 years ago
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(In reply to Scoobidiver from comment #4) > For me, on Windows 7, it's 22 FPS in 13.0.1, 14.0b10, Aurora, and Nightly > (same window size, new profile). Thanks. Does anyone have an XP machine this can be tested on?
(In reply to Jeff Gilbert [:jgilbert] from comment #5) > (In reply to Scoobidiver from comment #4) > > For me, on Windows 7, it's 22 FPS in 13.0.1, 14.0b10, Aurora, and Nightly > > (same window size, new profile). > > Thanks. > > Does anyone have an XP machine this can be tested on? I do - is that helpful?
I guess the extent of what I could do would be to help pinpoint the build where the problem started occurring, and test new builds to see if the problem is fixed
Comment 8•12 years ago
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I can't reproduce this on my WinXP thinkpad. I get exactly 15 FPS on the July 5 Nightly, and exactly the same on the June 19 Nightly as well as in current Aurora.
Comment 9•12 years ago
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Btw this is on a ATI Mobility Radeon HD 3650
Comment 10•12 years ago
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(In reply to jonrandy from comment #7) > I guess the extent of what I could do would be to help pinpoint the build > where the problem started occurring, and test new builds to see if the > problem is fixed Certainly if you could bisect this down to one day using archived Nightly builds, that would be very helpful.
Reporter | ||
Comment 11•12 years ago
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(In reply to Benoit Jacob [:bjacob] from comment #10) > (In reply to jonrandy from comment #7) > > I guess the extent of what I could do would be to help pinpoint the build > > where the problem started occurring, and test new builds to see if the > > problem is fixed > > Certainly if you could bisect this down to one day using archived Nightly > builds, that would be very helpful. I'll do it this weekend
Reporter | ||
Comment 12•12 years ago
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OK - I'm baffled.... Going back over many nightlies is yielding the same result. I'm even seeing the same result on the latest release version. Have tried uninstalling and reinstalling everything including DirectX and graphics drivers - to no avail. Everything else using DirectX 3D is still runnning just fine. Any ideas?
Reporter | ||
Comment 13•12 years ago
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I tried every single build back to the the beginning of June. Damn this annoying. A curse on you Windows
Comment 14•12 years ago
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Have you tried a clean Firefox profile? (firefox -P -no-remote)
Reporter | ||
Comment 15•12 years ago
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Unfortunately yes... no different. Just tried a v15 nightly too... same results. Going to do some more investigation on this machine - something must have changed. Probably fairly safe to say this probably isn't a problem in firefox
Some ideas for you to look into -- since the 310M is a mobile chipset, are you plugged in? If so, did your power settings change to use a lower performance setting even when plugged in?
Updated•11 years ago
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Whiteboard: webgl-perf
Comment 17•7 years ago
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I'm marking this bug as WONTFIX per bug #1318558 and bug #1343941. + no reply from OP for very long time on Comment #16.
Status: UNCONFIRMED → RESOLVED
Closed: 7 years ago
Resolution: --- → WONTFIX
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Description
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