I'm using the internal automated builds of Boot to Gecko to flash my Samsung Galaxy S2 (for testing, demos etc). After some digging in IRC with kanru and timdream, it tourns out that bug https://bugzilla.mozilla.org/show_bug.cgi?id=743612 is breaking the builds for SGS2. Is this possible to fix, alternatively exclude, to fix the automated builds for SGS2?
Component: Graphics → General
Product: Core → Boot2Gecko
QA Contact: thebes → general
Created attachment 638633 [details] [diff] [review] Make sure we only initialize sGLContext/sFramebufferOpen once But I'm not sure if the first call to GetLayerManager is on the correct nsWindow..
Attachment #638633 - Flags: review?(jones.chris.g)
Comment on attachment 638633 [details] [diff] [review] Make sure we only initialize sGLContext/sFramebufferOpen once Shouldn't cause any harm.
Attachment #638633 - Flags: review?(jones.chris.g) → review+
Assignee: nobody → kchen
Wonderful! Seems to work now. Thank you!
Status: NEW → RESOLVED
Last Resolved: 6 years ago
Resolution: --- → FIXED
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