Closed Bug 774285 Opened 9 years ago Closed 3 years ago
Detect if Direct2D has gone away before updating render mode
This is a followup for Bug 750898: ::: widget/windows/winrt/FrameworkViewGfx.cpp @@ +79,5 @@ > + paintEvent.willSendDidPaint = true; > + paintEvent.didSendWillPaint = true; > + > + UpdateForWindowSizeChange(); > + gfxWindowsPlatform::GetPlatform()->UpdateRenderMode(); So, I'm not 100% sure what to do here, but basically if we detect here that Direct2D has gone away we need to deal with it -somehow-.
OS: Windows 8 Metro → Windows 8.1
We never shipped the metro support, closing!
Status: NEW → RESOLVED
Closed: 3 years ago
Resolution: --- → WONTFIX
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