Closed
Bug 774285
Opened 12 years ago
Closed 6 years ago
Detect if Direct2D has gone away before updating render mode
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
WONTFIX
People
(Reporter: bbondy, Unassigned)
References
Details
(Whiteboard: [defect] p=0)
This is a followup for Bug 750898: ::: widget/windows/winrt/FrameworkViewGfx.cpp @@ +79,5 @@ > + paintEvent.willSendDidPaint = true; > + paintEvent.didSendWillPaint = true; > + > + UpdateForWindowSizeChange(); > + gfxWindowsPlatform::GetPlatform()->UpdateRenderMode(); So, I'm not 100% sure what to do here, but basically if we detect here that Direct2D has gone away we need to deal with it -somehow-.
Reporter | ||
Updated•12 years ago
|
Whiteboard: completed-elm
Reporter | ||
Updated•12 years ago
|
Assignee: netzen → nobody
Updated•11 years ago
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Updated•11 years ago
|
Blocks: metrobacklog
Updated•11 years ago
|
No longer blocks: metrov2defect&change
Updated•11 years ago
|
Whiteboard: [defect]
Updated•11 years ago
|
Whiteboard: [defect] → [defect] p=0
Assignee | ||
Updated•10 years ago
|
OS: Windows 8 Metro → Windows 8.1
Comment 1•6 years ago
|
||
We never shipped the metro support, closing!
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → WONTFIX
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Description
•