Closed
Bug 776170
Opened 12 years ago
Closed 12 years ago
[b2g-bluetooth] [b2g-ril] Create shared setting for default AudioRouting value instead of just using FORCE_NONE by default
Categories
(Core :: DOM: Device Interfaces, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 794903
People
(Reporter: qdot, Assigned: qdot)
References
Details
(Whiteboard: [LOE:S] [WebAPI:P0])
Audio routing for calls currently happens via hardcoded forceForUse calls in RadioInterfaceLayer.js. These only choose between phone earpiece (FORCE_NONE) and phone speaker (FORCE_SPEAKER). We'll need to change these to choose between a setting that can be either the phone earpiece /or/ a bluetooth headset (FORCE_SCO) so that we switch between audio sources properly when we have a bonded headset. Similarly, we should set a settings watcher for this setting, so that if a headset is disconnected in the middle of a call, we flip audio back to the earpiece due to the settings change notification that should happen.
Assignee | ||
Updated•12 years ago
|
blocking-basecamp: --- → ?
blocking-kilimanjaro: --- → ?
Updated•12 years ago
|
blocking-basecamp: ? → +
Assignee | ||
Updated•12 years ago
|
Whiteboard: [LOE:S]
Updated•12 years ago
|
Whiteboard: [LOE:S] → [LOE:S] [WebAPI:P0]
Comment 1•12 years ago
|
||
Kyle, can you provide an update on progress here? Thanks.
Assignee | ||
Comment 2•12 years ago
|
||
The SCOManager bug took care of audio routing.
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → DUPLICATE
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Description
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