Closed Bug 778453 Opened 13 years ago Closed 12 years ago

Crash when opening the web console while viewing a 3D CSS demo (ABORT: Framebuffer not complete)

Categories

(Core :: Graphics: Layers, defect)

x86
macOS
defect
Not set
critical

Tracking

()

RESOLVED FIXED
1.1 QE5
blocking-b2g leo+
Tracking Status
firefox25 --- unaffected
b2g18 --- fixed
b2g18-v1.0.0 --- wontfix
b2g18-v1.0.1 --- wontfix
b2g-v1.1hd --- fixed

People

(Reporter: jdm, Assigned: jerry)

References

()

Details

(Keywords: crash, reproducible)

Crash Data

Attachments

(2 files)

Attached file Backtrace
I hit this 100% of the time I follow these STR in nightly on OS X 10.6.8. The resulting crash reports don't seem to have any useful information: https://crash-stats.mozilla.com/report/index/bp-322b8ebd-a467-447d-91df-179382120728 and https://crash-stats.mozilla.com/report/index/bp-8e449790-8e53-4f8e-be65-d76bb2120728. I've attached the results of a debug build. STR: 1. visit the demo linked in the URL field 2. open the web console 3. crash hard, crash fast
(In reply to Josh Matthews [:jdm] from comment #0) > https://crash-stats.mozilla.com/report/index/bp-8e449790-8e53-4f8e-be65- > d76bb2120728. This one is bug 705641.
Severity: normal → critical
Keywords: crash
Keywords: reproducible
I cannot reproduce this. jdm, can you reproduce this anymore?
Flags: needinfo?(josh)
Interestingly enough, I now get an immediate crash when opening the link: https://crash-stats.mozilla.com/report/index/bp-d52f7d7f-828c-4a9b-b941-e2ba72121125
Flags: needinfo?(josh)
Crash Signature: [@ mozalloc_abort | NS_DebugBreak_P ] [@ mozalloc_abort | NS_DebugBreak_P | mozilla::layers::LayerManagerOGL::CreateFBOWithTexture ] → [@ mozalloc_abort | NS_DebugBreak_P ] [@ mozalloc_abort | NS_DebugBreak_P | mozilla::layers::LayerManagerOGL::CreateFBOWithTexture ] [@ mozalloc_abort | Abort]
I don't crash opening that link, either. Sounds like it's an intel opengl bug. Can anyone on 10.7+Intel and 10.6+non-Intel try to reproduce? User Agent Mozilla/5.0 (Macintosh; Intel Mac OS X 10.7; rv:20.0) Gecko/20.0 Firefox/20.0 Graphics Device ID 0x6741 GPU Accelerated Windows 1/1 OpenGL Vendor ID 0x1002 WebGL Renderer ATI Technologies Inc. -- ATI Radeon HD 6630M OpenGL Engine
Depends on: 804936
I can reproduce this crash on the unagi 100%, using: Gecko http://hg.mozilla.org/releases/mozilla-b2g18/rev/7f6f4bc1a621 Gaia f1d2e3fd806dc55f167c72ac8ef7a3b6baed915e BuildID 20130718070206 Version 18.1 Loading the same site, it causes the entire OS to crash and the phone reboots every time. https://crash-stats.mozilla.com/report/index/64d81727-18d9-4e0d-b4cd-194ef2130718
blocking-b2g: --- → leo?
Component: Graphics → Graphics: Layers
Just tested on leo now and it restarts instantly. http://css-3d.org/flight-of-the-venturer.htm Alan, can you take a first look?
blocking-b2g: leo? → leo+
Flags: needinfo?(ahuang)
Hello Peter, I use v1-train/b2g18 latest code for this: 0x4182ce92 in mozalloc_abort (msg=<value optimized out>) at /home/alan/git/B2G/gecko/memory/mozalloc/mozalloc_abort.cpp:30 30 MOZ_CRASH(); (gdb) bt > #0 0x4182ce92 in mozalloc_abort (msg=<value optimized out>) at /home/alan/git/B2G/gecko/memory/mozalloc/mozalloc_abort.cpp:30 > #1 0x413b5eb4 in Abort (aSeverity=<value optimized out>, aStr=0x482aa5e8 "Framebuffer not complete -- error 0x0, mFBOTextureTarget 0xde1, aRect.width 4133, aRect.height 1000", > aExpr=<value optimized out>, aFile=<value optimized out>, aLine=1449) at /home/alan/git/B2G/gecko/xpcom/base/nsDebugImpl.cpp:423 > #2 NS_DebugBreak_P (aSeverity=<value optimized out>, aStr=0x482aa5e8 "Framebuffer not complete -- error 0x0, mFBOTextureTarget 0xde1, aRect.width 4133, aRect.height 1000", > aExpr=<value optimized out>, aFile=<value optimized out>, aLine=1449) at /home/alan/git/B2G/gecko/xpcom/base/nsDebugImpl.cpp:380 > #3 0x41423e6a in mozilla::layers::LayerManagerOGL::CreateFBOWithTexture (this=0x4838fe00, aRect=..., aInit=mozilla::layers::LayerManagerOGL::InitModeNone, > aCurrentFrameBuffer=<value optimized out>, aFBO=0x43eff260, aTexture=0x43eff264) at /home/alan/git/B2G/gecko/gfx/layers/opengl/LayerManagerOGL.cpp:1449 > #4 0x4141f7ce in ContainerRender<mozilla::layers::ShadowContainerLayerOGL> (this=0x4b074000, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:225 > #5 mozilla::layers::ShadowContainerLayerOGL::RenderLayer (this=0x4b074000, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:449 > #6 0x4141f9ee in ContainerRender<mozilla::layers::ShadowContainerLayerOGL> (this=0x48c6e800, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:263 > #7 mozilla::layers::ShadowContainerLayerOGL::RenderLayer (this=0x48c6e800, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:449 > #8 0x4141fd62 in ContainerRender<mozilla::layers::ShadowRefLayerOGL> (this=0x4b3e5400, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:263 > #9 mozilla::layers::ShadowRefLayerOGL::RenderLayer (this=0x4b3e5400, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:490 > #10 0x4141f9ee in ContainerRender<mozilla::layers::ShadowContainerLayerOGL> (this=0x4b04fc00, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:263 > #11 mozilla::layers::ShadowContainerLayerOGL::RenderLayer (this=0x4b04fc00, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:449 > #12 0x4141f9ee in ContainerRender<mozilla::layers::ShadowContainerLayerOGL> (this=0x49497c00, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:263 > #13 mozilla::layers::ShadowContainerLayerOGL::RenderLayer (this=0x49497c00, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:449 > #14 0x4141f9ee in ContainerRender<mozilla::layers::ShadowContainerLayerOGL> (this=0x4b3e3800, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:263 > #15 mozilla::layers::ShadowContainerLayerOGL::RenderLayer (this=0x4b3e3800, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:449 > #16 0x4141f9ee in ContainerRender<mozilla::layers::ShadowContainerLayerOGL> (this=0x49433800, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:263 > #17 mozilla::layers::ShadowContainerLayerOGL::RenderLayer (this=0x49433800, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:449 > #18 0x4141f9ee in ContainerRender<mozilla::layers::ShadowContainerLayerOGL> (this=0x49433000, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:263 > #19 mozilla::layers::ShadowContainerLayerOGL::RenderLayer (this=0x49433000, aPreviousFrameBuffer=0, aOffset=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/ContainerLayerOGL.cpp:449 > #20 0x414241f8 in mozilla::layers::LayerManagerOGL::Render (this=0x4838fe00) at /home/alan/git/B2G/gecko/gfx/layers/opengl/LayerManagerOGL.cpp:1035 > #21 0x4142466a in mozilla::layers::LayerManagerOGL::EndTransaction (this=0x4838fe00, aCallback=<value optimized out>, aCallbackData=0x0, aFlags=<value optimized out>) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/LayerManagerOGL.cpp:702 > #22 0x4142219e in mozilla::layers::LayerManagerOGL::EndEmptyTransaction (this=0xe6, aFlags=mozilla::layers::LayerManager::END_DEFAULT) > at /home/alan/git/B2G/gecko/gfx/layers/opengl/LayerManagerOGL.cpp:641 > #23 0x4142fc5e in mozilla::layers::CompositorParent::Composite (this=<value optimized out>) at /home/alan/git/B2G/gecko/gfx/layers/ipc/CompositorParent.cpp:555 > #24 0x4102bc26 in DispatchToMethod<mozilla::system::AutoMounter, void (mozilla::system::AutoMounter::*)()> (this=<value optimized out>) > at /home/alan/git/B2G/gecko/ipc/chromium/src/base/tuple.h:383 > #25 RunnableMethod<mozilla::system::AutoMounter, void (mozilla::system::AutoMounter::*)(), Tuple0>::Run (this=<value optimized out>) > at /home/alan/git/B2G/gecko/ipc/chromium/src/base/task.h:307 > #26 0x413d3bb4 in MessageLoop::RunTask (this=0x43effdec, task=0x43efe830) at /home/alan/git/B2G/gecko/ipc/chromium/src/base/message_loop.cc:337 > #27 0x413d49e6 in MessageLoop::DeferOrRunPendingTask (this=0xe6, pending_task=<value optimized out>) at /home/alan/git/B2G/gecko/ipc/chromium/src/base/message_loop.cc:345 > #28 0x413d55c4 in MessageLoop::DoWork (this=0x43effdec) at /home/alan/git/B2G/gecko/ipc/chromium/src/base/message_loop.cc:445 > #29 0x413d5854 in base::MessagePumpDefault::Run (this=0x42d884c0, delegate=0x43effdec) at /home/alan/git/B2G/gecko/ipc/chromium/src/base/message_pump_default.cc:23 > #30 0x413d3b70 in MessageLoop::RunInternal (this=0x0) at /home/alan/git/B2G/gecko/ipc/chromium/src/base/message_loop.cc:219 > #31 0x413d3c1a in MessageLoop::RunHandler (this=0x43effdec) at /home/alan/git/B2G/gecko/ipc/chromium/src/base/message_loop.cc:212 > #32 MessageLoop::Run (this=0x43effdec) at /home/alan/git/B2G/gecko/ipc/chromium/src/base/message_loop.cc:186 > #33 0x413dbf34 in base::Thread::ThreadMain (this=0x43fafa00) at /home/alan/git/B2G/gecko/ipc/chromium/src/base/thread.cc:156 > #34 0x413e5efc in ThreadFunc (closure=0x1) at /home/alan/git/B2G/gecko/ipc/chromium/src/base/platform_thread_posix.cc:39 > #35 0x400f1e18 in __thread_entry (func=0x413e5ef5 <ThreadFunc>, arg=0x43fafa00, tls=<value optimized out>) at bionic/libc/bionic/pthread.c:217 > #36 0x400f196c in pthread_create (thread_out=<value optimized out>, attr=0xbecaf2b8, start_routine=0x413e5ef5 <ThreadFunc>, arg=0x43fafa00) at bionic/libc/bionic/pthread.c:357 > #37 0x00000000 in ?? ()
Flags: needinfo?(ahuang) → needinfo?(pchang)
I though the website was trying to create a very big area for rendering and the maximum texture size supported by QCT GPU is about 4096. Therefore, b2g sent out abort signal. [Err] Framebuffer not complete -- error 0x0, mFBOTextureTarget 0xde1, aRect.width 4133, aRect.height 1000 [Src] void LayerManagerOGL::SetupBackBuffer(int aWidth, int aHeight) ... GLenum result = mGLContext->fCheckFramebufferStatus(LOCAL_GL_FRAMEBUFFER); if (result != LOCAL_GL_FRAMEBUFFER_COMPLETE) { nsAutoCString msg; msg.Append("Framebuffer not complete -- error 0x"); msg.AppendInt(result, 16); NS_RUNTIMEABORT(msg.get()); }
Flags: needinfo?(pchang)
I couldn't reproduce it on m-c and found it was fixed at bug 696768. Jerry, please help to merge patch to b2g18.
Flags: needinfo?(hshih)
checking the difference between b2g18 and mozilla-central
Flags: needinfo?(hshih)
Trying to prevent crash if allocate FBO failed as in mozilla-central
Assignee: nobody → hshih
merge bug 867226 return failed instead of abort when create texture failed bug 827170 clamp the texture size to fit the GPU limitation
Attachment #782971 - Flags: review?(bjacob)
Attachment #782971 - Flags: review?(bgirard)
(In reply to Jerry Shih[:jerry] from comment #12) > Created attachment 782971 [details] [diff] [review] > limit framebuffer rect size > > merge > > bug 867226 > return failed instead of abort when create texture failed > > bug 827170 > clamp the texture size to fit the GPU limitation for b2g18 leo
Comment on attachment 782971 [details] [diff] [review] limit framebuffer rect size This patch is already in tree and working fine. My review is enough.
Attachment #782971 - Flags: review?(bjacob)
Attachment #782971 - Flags: review?(bgirard)
Attachment #782971 - Flags: review+
Status: NEW → RESOLVED
Closed: 12 years ago
Keywords: checkin-needed
Resolution: --- → FIXED
Target Milestone: --- → 1.1 QE5
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