B2G: Rip out async paint throttling code, use compression instead

RESOLVED FIXED in mozilla18

Status

()

Core
Graphics: Layers
RESOLVED FIXED
6 years ago
5 years ago

People

(Reporter: drs, Assigned: drs)

Tracking

Trunk
mozilla18
Points:
---
Bug Flags:
in-testsuite -

Firefox Tracking Flags

(Not tracked)

Details

Attachments

(1 attachment, 1 obsolete attachment)

(Assignee)

Description

6 years ago
bug 636063 includes support for message compression, which is a more uniform and overall better way to throttle async painting. We should rip out our old code and use this instead.
(Assignee)

Comment 1

6 years ago
Created attachment 657305 [details] [diff] [review]
Rip out async paint throttling code, use compression instead

Proposed patch.
Assignee: nobody → bugzilla
Attachment #657305 - Flags: review?(jones.chris.g)
Comment on attachment 657305 [details] [diff] [review]
Rip out async paint throttling code, use compression instead

<3
Attachment #657305 - Flags: review?(jones.chris.g) → review+
(Assignee)

Comment 3

5 years ago
Created attachment 665254 [details] [diff] [review]
Rip out async paint throttling code, use compression instead

Probably rebased, I forgot. r+ carried.
Attachment #657305 - Attachment is obsolete: true
Attachment #665254 - Flags: review+
Should we block on this, Doug?
This is an optimization that should make the browser appear to rerender faster while panning.  It's a small and safe change.

I wouldn't block but I would approve it.
https://hg.mozilla.org/mozilla-central/rev/9698936945c6
Status: NEW → RESOLVED
Last Resolved: 5 years ago
Flags: in-testsuite-
Resolution: --- → FIXED
Target Milestone: --- → mozilla18
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