Closed
Bug 787445
Opened 13 years ago
Closed 13 years ago
B2G: Rip out async paint throttling code, use compression instead
Categories
(Core :: Graphics: Layers, defect)
Core
Graphics: Layers
Tracking
()
RESOLVED
FIXED
mozilla18
People
(Reporter: drs, Assigned: drs)
Details
Attachments
(1 file, 1 obsolete file)
8.02 KB,
patch
|
drs
:
review+
|
Details | Diff | Splinter Review |
bug 636063 includes support for message compression, which is a more uniform and overall better way to throttle async painting. We should rip out our old code and use this instead.
Assignee | ||
Comment 1•13 years ago
|
||
Proposed patch.
Assignee: nobody → bugzilla
Attachment #657305 -
Flags: review?(jones.chris.g)
Comment on attachment 657305 [details] [diff] [review]
Rip out async paint throttling code, use compression instead
<3
Attachment #657305 -
Flags: review?(jones.chris.g) → review+
Assignee | ||
Comment 3•13 years ago
|
||
Probably rebased, I forgot. r+ carried.
Attachment #657305 -
Attachment is obsolete: true
Attachment #665254 -
Flags: review+
Comment 4•13 years ago
|
||
Should we block on this, Doug?
This is an optimization that should make the browser appear to rerender faster while panning. It's a small and safe change.
I wouldn't block but I would approve it.
Assignee | ||
Comment 6•13 years ago
|
||
Comment 7•13 years ago
|
||
Status: NEW → RESOLVED
Closed: 13 years ago
Flags: in-testsuite-
Resolution: --- → FIXED
Target Milestone: --- → mozilla18
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Description
•