Closed
Bug 803390
Opened 13 years ago
Closed 13 years ago
Prioritize tiles that have >= 50% on screen area
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
WONTFIX
People
(Reporter: BenWa, Unassigned)
References
Details
Attachments
(1 file)
5.35 KB,
patch
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Details | Diff | Splinter Review |
Current we prioritize the tiles on screen. With a phone like the Galaxy Nexus we need 3.1 by 5 (~15) tiles covering the screen. But the tiles rarely align so we frequently have to draw 5 by 6 tiles (~30 tiles).
Tiles aligned: http://jsfiddle.net/SqDC3/2/embedded/result/
Tiles not aligned: http://jsfiddle.net/SqDC3/4/embedded/result/
This means in a lot of case we can prioritize over 80% of the screen painted by doing 1/2 the work, 1/2 the time.
Updated•13 years ago
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Component: Gecko Profiler → Graphics
Reporter | ||
Comment 1•13 years ago
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I tried this and the results we're interesting. With a threshold of 80% the content came VERY quickly on taskjs but it didn't look very nice. I don't think I want to pursue this any further.
Status: NEW → RESOLVED
Closed: 13 years ago
Resolution: --- → WONTFIX
Reporter | ||
Comment 2•13 years ago
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WIP in case we ever want to come back to something like this.
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Description
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