Closed
Bug 807941
Opened 12 years ago
Closed 8 years ago
Outer edge of shadow having weird color on Github, when using hw-accelerated layers on Linux.
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
People
(Reporter: padenot, Unassigned)
References
Details
Attachments
(1 file)
44.23 KB,
image/png
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Details |
STR:
- Go to about:config, turn |layers.acceleration.force-enabled| and |layers.acceleration.draw-fps| to true.
- Open a Github page, e.g. https://github.com/mozilla/
- Look at the repository list, especially titles and descriptions
Expected:
- The shadow on the text is clean
Actual result:
- There is something weird about the shadow. The CSS specifies:
text-shadow: 0px 1px 0px rgb(255, 255, 255),
1px 0px 0px rgb(255, 255, 255),
0px -1px 0px rgb(255, 255, 255),
-1px 0px 0px rgb(255, 255, 255),
0px 2px 0px rgb(255, 255, 255),
2px 0px 0px rgb(255, 255, 255),
0px -2px 0px rgb(255, 255, 255),
-2px 0px 0px rgb(255, 255, 255);
And I see something else than a black shadow, here, see attached screenshot.
Updated•12 years ago
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Blocks: ogl-linux-beta
Comment 1•12 years ago
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I see only a white shadow (as expected, same as basic layers rendering) with Mesa 8.0.4 r600g.
Can you describe the graphics driver involved, please?
(glxinfo | grep OpenGL)
Reporter | ||
Comment 2•12 years ago
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~ » glxinfo | grep OpenGL
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile
OpenGL version string: 3.0 Mesa 8.0.4
OpenGL shading language version string: 1.30
OpenGL extensions:
Comment 3•11 years ago
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Seeing the same issue here, but Github has removed the shadow by now. Readding the above text-shadow rule brings the color back.
Aurora 24
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile
OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.1.6
OpenGL core profile shading language version string: 1.40
OpenGL core profile context flags: (none)
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 9.1.6
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
Comment 4•11 years ago
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Switching from RGB subpixel antialiasing to grayscale antialiasing makes the shadow's color fringes disappear. Component alpha issue?
Comment 5•8 years ago
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I can't reproduce this anymore.
Reporter | ||
Updated•8 years ago
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Status: NEW → RESOLVED
Closed: 8 years ago
Resolution: --- → FIXED
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Description
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