Closed
Bug 807941
Opened 12 years ago
Closed 8 years ago
Outer edge of shadow having weird color on Github, when using hw-accelerated layers on Linux.
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
People
(Reporter: padenot, Unassigned)
References
Details
Attachments
(1 file)
44.23 KB,
image/png
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Details |
STR: - Go to about:config, turn |layers.acceleration.force-enabled| and |layers.acceleration.draw-fps| to true. - Open a Github page, e.g. https://github.com/mozilla/ - Look at the repository list, especially titles and descriptions Expected: - The shadow on the text is clean Actual result: - There is something weird about the shadow. The CSS specifies: text-shadow: 0px 1px 0px rgb(255, 255, 255), 1px 0px 0px rgb(255, 255, 255), 0px -1px 0px rgb(255, 255, 255), -1px 0px 0px rgb(255, 255, 255), 0px 2px 0px rgb(255, 255, 255), 2px 0px 0px rgb(255, 255, 255), 0px -2px 0px rgb(255, 255, 255), -2px 0px 0px rgb(255, 255, 255); And I see something else than a black shadow, here, see attached screenshot.
Updated•12 years ago
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Blocks: ogl-linux-beta
Comment 1•12 years ago
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I see only a white shadow (as expected, same as basic layers rendering) with Mesa 8.0.4 r600g. Can you describe the graphics driver involved, please? (glxinfo | grep OpenGL)
Reporter | ||
Comment 2•12 years ago
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~ » glxinfo | grep OpenGL OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile OpenGL version string: 3.0 Mesa 8.0.4 OpenGL shading language version string: 1.30 OpenGL extensions:
Comment 3•11 years ago
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Seeing the same issue here, but Github has removed the shadow by now. Readding the above text-shadow rule brings the color back. Aurora 24 OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.1.6 OpenGL core profile shading language version string: 1.40 OpenGL core profile context flags: (none) OpenGL core profile extensions: OpenGL version string: 3.0 Mesa 9.1.6 OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL extensions:
Comment 4•11 years ago
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Switching from RGB subpixel antialiasing to grayscale antialiasing makes the shadow's color fringes disappear. Component alpha issue?
Comment 5•8 years ago
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I can't reproduce this anymore.
Reporter | ||
Updated•8 years ago
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Status: NEW → RESOLVED
Closed: 8 years ago
Resolution: --- → FIXED
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Description
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