Closed Bug 814171 Opened 9 years ago Closed 9 years ago

GLContext doesn't catch max texture size calls in fGetIntegerv

Categories

(Core :: Graphics, defect)

defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla20

People

(Reporter: gw280, Assigned: gw280)

Details

Attachments

(1 file)

We artificially limit the maximum texture size on certain platforms (e.g. Intel on OS X), but if we call fGetIntegerv with GL_MAX_TEXTURE_SIZE, it reports the hardware limit, rather than our own.
Attachment #684169 - Flags: review?(jgilbert) → review+
https://hg.mozilla.org/mozilla-central/rev/b3e4fc8a5f81
Status: NEW → RESOLVED
Closed: 9 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla20
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