In order to check 2D canvas performance, try to enable skiaGL which is a GL backend for Skia to measure the 2D canvas benchmark. With skiaGL enabled, there is only the background image shown when launches the following 2D canvas app. http://www.craftymind.com/factory/guimark2/MobileHTML5GamingTest.html
OS: Linux → Gonk (Firefox OS)
Hardware: x86 → ARM
Component: General → Canvas: WebGL
Product: Boot2Gecko → Core
Version: unspecified → Trunk
George is working on getting Skia GL working. It's still a ways off.
Assignee: nobody → gwright
Now I'm helping to check skia GL on B2G. I think "No rendering result" is related to texture sharing issue under OOP mode.
Refer to bug 716859 patch and try to add gralloc-backed for texture sharing under OOP Composition.
Assignee: gwright → pchang
Solved with gralloc-backend and propert texture handle input for skiaGL
Status: NEW → RESOLVED
Last Resolved: 6 years ago
Resolution: --- → FIXED
Solved with gralloc-backend and proper texture handle input for skiaGL
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