Closed
Bug 830217
Opened 13 years ago
Closed 13 years ago
[B2G]No rendering result after enable skiaGL on B2G for 2D canvas
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
RESOLVED
FIXED
People
(Reporter: pchang, Assigned: pchang)
Details
In order to check 2D canvas performance, try to enable skiaGL which is a GL backend for Skia to measure the 2D canvas benchmark.
With skiaGL enabled, there is only the background image shown when launches the following 2D canvas app.
http://www.craftymind.com/factory/guimark2/MobileHTML5GamingTest.html
| Assignee | ||
Updated•13 years ago
|
OS: Linux → Gonk (Firefox OS)
Hardware: x86 → ARM
Updated•13 years ago
|
Component: General → Canvas: WebGL
Product: Boot2Gecko → Core
Version: unspecified → Trunk
Comment 1•13 years ago
|
||
George is working on getting Skia GL working. It's still a ways off.
Assignee: nobody → gwright
| Assignee | ||
Comment 2•13 years ago
|
||
Now I'm helping to check skia GL on B2G.
I think "No rendering result" is related to texture sharing issue under OOP mode.
| Assignee | ||
Comment 3•13 years ago
|
||
Refer to bug 716859 patch and try to add gralloc-backed for texture sharing under OOP Composition.
Assignee: gwright → pchang
| Assignee | ||
Comment 4•13 years ago
|
||
Solved with gralloc-backend and propert texture handle input for skiaGL
Status: NEW → RESOLVED
Closed: 13 years ago
Resolution: --- → FIXED
| Assignee | ||
Comment 5•13 years ago
|
||
Solved with gralloc-backend and proper texture handle input for skiaGL
You need to log in
before you can comment on or make changes to this bug.
Description
•