Closed
Bug 840469
Opened 11 years ago
Closed 11 years ago
Make animateMotion-mpath-pathLength-1.svg render in a failure state, when its script and/or animations don't run
Categories
(Core :: SVG, defect)
Core
SVG
Tracking
()
RESOLVED
FIXED
mozilla21
People
(Reporter: jwatt, Assigned: jwatt)
References
Details
Attachments
(1 file)
1.78 KB,
patch
|
dholbert
:
review+
|
Details | Diff | Splinter Review |
After bug 839865 landed, we got a bunch of intermittent orange in animateMotion-mpath-pathLength-1.svg. I couldn't reproduce the orange locally until I changed the test so that it's initial state is not also the pass state. This patch makes that change permanent to avoid this problem in future.
Assignee | ||
Comment 1•11 years ago
|
||
Attachment #712866 -
Flags: review?(dholbert)
Comment 2•11 years ago
|
||
[clarifying summary, so that a wandering sheriff doesn't accidentally mark this as a randomorange bug]
Summary: Avoid intermittent orange in animateMotion-mpath-pathLength-1.svg → Make animateMotion-mpath-pathLength-1.svg render in a failure state, when its script and/or animations don't run
Comment 3•11 years ago
|
||
Comment on attachment 712866 [details] [diff] [review] patch r=me Bonus points if you want to offset the times by 100s, as we've started doing elsewhere, too. (to avoid immediate-animation on test load, which sometimes blocks MozReftestInvalidate from being fired until all of the animations have completed.) So that'd be adding begin="100s" to both animateMotion elements, and s/0.5/100.5/ in the setTimeAndSnapshot call. That doesn't have to happen here if you'd prefer to keep this simple though.
Attachment #712866 -
Flags: review?(dholbert) → review+
Assignee | ||
Comment 4•11 years ago
|
||
https://hg.mozilla.org/integration/mozilla-inbound/rev/3f3b3b3f1797
Comment 5•11 years ago
|
||
https://hg.mozilla.org/mozilla-central/rev/3f3b3b3f1797
Status: NEW → RESOLVED
Closed: 11 years ago
Flags: in-testsuite+
Resolution: --- → FIXED
Target Milestone: --- → mozilla21
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Description
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