Closed Bug 868884 Opened 12 years ago Closed 3 months ago

"too much recursion" when parsing compiled ioquake3

Categories

(Core :: JavaScript Engine, defect)

defect

Tracking

()

RESOLVED WONTFIX

People

(Reporter: azakai, Unassigned)

References

(Blocks 1 open bug)

Details

(Whiteboard: [games:p?])

Attachments

(1 file)

Attached file ioquake3
Attached is ioquake3 compiled with emscripten. It halts on "too much recursion", I think during parsing because the behavior is the same with and without odin.
Blocks: gecko-games
Need to figure out what's going on here; Cc'ing Naveed.
Whiteboard: [games:p1]
This testcase doesn't fail for me with the current top of tree. Can you still reproduce the failure?
Assignee: general → nobody
Whiteboard: [games:p1] → [games:p?]
Severity: normal → S3

Today, both Nightly and Chrome give a "too much recursion" error. However, these days WASM is preferred.
WONTFIX'ing this bug.

Status: NEW → RESOLVED
Closed: 3 months ago
Resolution: --- → WONTFIX
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