Closed Bug 878108 Opened 6 years ago Closed 6 years ago
Support hardware decoding on gonk-JB
No description provided.
To take this one first. Current status is that gecko can be built successfully with MOZ_OMX_DEOCDING enabled but temporarily disabling the video decoding path.
Assignee: nobody → mchen
After listing all of OMX components, there is no hw decoding component for audio (ex: mp3). So I can't test audio hw decoding. But sw OMX decoding works already. Move to enable video SW/HW decoding now.
Marco: I was able to compile with MOZ_OMX_DECODING with parts of the camera patch (bug 871364) from Michael. Mostly the GonkNativeWindow stuff. I did run into the GraphicBuffer declaration mismatch which I have temporarily commented out. Its not working yet. Debugging through it.
(In reply to Inder from comment #3) Hi Inder, Thanks for your information. If I got any progress, I will update it too.
Marco, are you actively working on this bug? If so we have a duplication of effort.
Hi Michael, I am starting to work a few days ago because I didn't get information of your team will contribute to this one. If you already work on it then you are welcome to take it. Because I try to study graphic part and work on it in the same time.
I don't really care who works on it TBH, just that we don't duplicate the effort :) But since Inder has OMX video history and is making progress, lets let him take this bug for now.
Assignee: mchen → ikumar
(In reply to Michael Vines [:m1] [:evilmachines] from comment #7) > I don't really care who works on it TBH, just that we don't duplicate the > effort :) > > But since Inder has OMX video history and is making progress, lets let him > take this bug for now. No problem. It is welcome to contribute anything by anyone.
Sotaro: do you want to just call this bug a duplicate of bug 871364? It seems you are working on both the issues.
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → DUPLICATE
Duplicate of bug: 871364
6 years ago
blocking-b2g: koi? → 1.3?
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