Closed Bug 888885 Opened 11 years ago Closed 5 years ago

Weird performance differences in new google maps

Categories

(Core :: Graphics: CanvasWebGL, defect)

23 Branch
x86_64
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED INACTIVE

People

(Reporter: marcin.kowalski.pl, Unassigned)

References

Details

User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:23.0) Gecko/20100101 Firefox/23.0 (Beta/Release)
Build ID: 20130625125232

Steps to reproduce:

1. Make firefox fullscreen on hd screen
2. Open new tab and go to https://www.google.com/maps/preview (Have to have new google maps preview enabled on google account)
3. Try to move around map view with left click + mouse moves. Frame rate is veery poor
4. Go to "Firefox" menu and select "Web developer" -> toggle tools
5. Now frame rate is surprisingly much better
6 Close developer tools and frame rate is still much better


Actual results:

Frame rate of new google maps increased significantly after opening developer tools


Expected results:

Better berformance should not require opening developer tools window :)
By fullscreen i really meant maximizing a window.
Its works fine.. 

Could your try by clearing your cookies and cache and safemode too.
Ok, forget about "very poor" frame rate. The point is, that showing and hiding developer tools makes performance significantly better for some reason.
(In reply to Marcin Kowalski from comment #3)
> Ok, forget about "very poor" frame rate. The point is, that showing and
> hiding developer tools makes performance significantly better for some
> reason.
I confirm this, but I think it would be better to wait a stable release for the new google maps.
Status: UNCONFIRMED → NEW
Component: Untriaged → Canvas: WebGL
Ever confirmed: true
Product: Firefox → Core
Is the "New Google Maps Preview" really using WebGL? Thought that Idea has been abandoned by Google, no?
Status: NEW → RESOLVED
Closed: 5 years ago
Resolution: --- → INACTIVE
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