Closed Bug 903685 Opened 11 years ago Closed 11 years ago

plugins.click_to_play = true not working in SM 2.20 + partial resolution

Categories

(SeaMonkey :: General, defect)

SeaMonkey 2.20 Branch
x86_64
Windows 7
defect
Not set
normal

Tracking

(Not tracked)

RESOLVED DUPLICATE of bug 901749

People

(Reporter: jou, Unassigned)

Details

User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:23.0) Gecko/20100101 Firefox/23.0 SeaMonkey/2.20 (Beta/Release) Build ID: 20130803200314 Steps to reproduce: plugins.click_to_play = true Update from SM 2.19 to SM 2.20 going on youtube Plays flash without asking. Searched whole bugzilla (not just seamonkey): Found: https://bugzilla.mozilla.org/show_bug.cgi?id=874959 So the solution is: plugins.click_to_play toggels the option in the add on manager. The problem: the plugins should be "ask to activate" by default when updating with click_to_play enabled. Expected results: plugins.click_to_play = true should have been honored during upgrade, to set all plugins in the add-on manager to "ask" and not "always active"
Duping to Bug 901749 for now, the pref window will be changed there to set the correct pref and also the pref migration will be handled there (maybe, not sure about that yet). BTW: You can set "plugin.default.state" to 1, this will set all plugins to click-to-activate
Status: UNCONFIRMED → RESOLVED
Closed: 11 years ago
Resolution: --- → DUPLICATE
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